Smite: Players Fear the Unstoppable Tank Meta – Will it Drive Gamers Away?
The original poster expresses their concern that the recent update didn’t meet expectations. Instead of promoting a fair balance, it appears to excessively favor tank-like builds, making characters designed for damage more effective when they fortify themselves with protective items. Essentially, squishy (vulnerable) characters can deal damage, but they might not last long in battles. This is why players are upset; casual game modes seem empty due to many mages (characters who use magic) disappearing quickly and being forced into using armor and strength instead. The update left more people confused than satisfied. One player put it simply: “The only way to do damage is by becoming a tank!” This sentiment reflects the general dissatisfaction.