Skull and Bones Players Upset Over Slow Reward System: What’s the Deal?
As a passionate fan, I kick off by sharing my thoughts on a post from “succ_my_biscuits” concerning Skull and Bones’ reward structure. Essentially, they feel disheartened that rewards are scarcely given out, only becoming available at the end of each season. This sentiment seems to resonate with many others in the community, who share similar sentiments. One player even suggests that rewards should be unlocked immediately upon reaching specific milestones instead of being stretched out over an entire season. In essence, the argument is straightforward: why must players wait until the end of a season for a reward they’ve already earned through their current performance? The general opinion appears to be that this system not only saps morale but also detracts from the overall gaming experience.