Destiny 2: Should We Abolish Strike and Crucible Map Weighting Too?
Destiny 2 continues to engage players with its evolving gameplay mechanics, but a recent discussion within the community has reignited debates about map weighting in both the Crucible and strike playlists. The original post, created by user TehSavior, argues that with perk weighting seemingly out of the picture, it might be time to address the stuck-in-the-rut state of map selection. If players are tirelessly loading into the same maps repeatedly during quickplay matches, wouldn’t it make sense to offer a more varied experience? A plethora of comments from the community reflects a mix of frustration, nostalgia, and some light-hearted humor about their experiences with map rotation, revealing deeper sentiments about both PvP and PvE content in the game.