AI-generated model appears in Japanese Playboy magazines

The growing presence of artificial intelligence has sparked intense discussions about ethics, intellectual property rights, and the potential impact on various major sectors… it turns out that even the fashion industry, traditionally dominated by humans, is starting to feel the heat from these AI-powered competitors.

Gris And Neva Collector’s Edition Bundle Launching November 21, Includes An Artbook, Vinyl Soundtracks, And More

If the Collector’s Edition gets sold out or if you prefer not to wait until November, the Deluxe Editions of Gris and Neva, which were released this month, are also available. Although they don’t come with as many additional items, they still offer excellent versions of the games and are more budget-friendly compared to the Collector’s Edition package.

Sunderfolk Review – A Great Tabletop-Inspired Game With Friends

In the realm of Sunderfolk, players assume command of one of six character types: an enchanter crow, a flame-wielder axolotl, a forest guardian goat, a balladeer bat, a battle-crazed polar bear, or a trickster weasel. These characters, who have earned their stripes as tavern bouncers, later unite to shield their hometown, Arden, from increasing perils. Their mission is twofold: to defend Arden and find a solution to halt the spreading decay of the magical tree that serves as a barrier against encroaching darkness. At its core, Sunderfolk follows a familiar fantasy template where unlikely champions respond to the call of adventure when others won’t. For the initial stages, it doesn’t deviate significantly from current stories in the genre.

Smite Item Prices: A Sinking Ship or Just a Bumpy Wave?

The user named “i_lick_chairs” expresses a relatable issue among gamers: the disappointment of running low on virtual money that once seemed plentiful. Initially having 40k legacy gems, they’re now down to 35k and fear the impact on their gaming enjoyment. They mention that without spending approximately 50€ for two skins, they won’t be able to buy much else. Other players share similar sentiments, expressing how devoted customers are becoming disenchanted. This brings up an intriguing dilemma: what is the real worth of in-game currency when players find themselves having to decide between eye-catching skins and essential gameplay enhancements? Nothing feels more painful than discovering that the money you’ve worked hard for in a game can vanish as quickly as you can say “purchase confirmed.

Is the SMITE 2 Artisans Program a Creative Win or a Major Faux Pas?

The anticipation for SMITE 2’s Artisans Program is noticeable. Many are eagerly looking forward to its potential, as user SUPERB-tadpole puts it, “Given the incredible talent in the SMITE artist community, this feels like a big opportunity.” The artistic community is abuzz with excitement about the prospect of creating skin concepts that could become part of the game. Users like LegendOfBaron express their enthusiasm playfully by suggesting the possibility of “Roller coaster Jorm.” Envisioning gods in outlandish and fanciful shapes, such as a roller coaster ride, fuels the creative possibilities whirling around our minds.

Smite’s Movement Overhaul: A Hilarious Disaster or Just Bad Luck?

The changes made to the movement system have turned abilities like Hercules’ push into a chaotic game of bumper cars instead of strategic maneuvers, as one player humorously yet frustratingly discovered when trying to shove an opponent with Hercules, leading either to a strange wall slide or a peculiar teleportation incident. This type of glitch appears to be recurrent; players have been reporting similar experiences. Another user, AlfalfaMountain7531, added to the conversation by expressing his disappointment when Sobek’s pluck ability backfired disastrously, causing him to pass through an unaware Hecate before she was sent flying as if they were in a bizarre slapstick comedy. These incidents lead one to wonder: is the movement overhaul simply bad luck or has it spawned its own unique brand of humor within the game?

Smite’s Artisans Program: A Double-Edged Sword for Artists

Andantonius, who used to hold the position of Art Director at Hi-Rez Studios, brings a rich background to the table. Upon discovering the Artisans Program, his initial enthusiasm turned sour, which he openly expressed as “this is disappointing.” His concern for artists was evident as he urged them to be aware of the potential risks associated with the program. It’s intriguing how someone who once basked in the advantages and recognition within the company has now transformed into a watchdog, warning others, much like a wise owl swooping in to prevent danger. He skillfully breaks down the contract terms that might appear harmless initially but reveal a more menacing truth upon closer inspection. Particularly concerning is Section 4, which sets off alarm bells regarding the possibility of artists working for no more than a roll of the dice on potential profitability. This mirrors the idea that sometimes something that sparkles can conceal darkness lurking beneath.