
One Reddit user’s post offers insights into the dynamic nature of game development within studios, as they note, “A few years back, you could take a concept to PlayStation. Now, ideas often need revisions.” This suggests that Sony’s priorities can change frequently, making it harder for developers and artists to predict what will be successful.
Historically, developers felt secure pitching innovative ideas, especially when expanding existing franchises. However, the recent shift in the industry has diminished this certainty. The ambiguous demands from the higher-ups have resulted in a difficult task for creators, as they struggle to discern what might actually resonate with players.
This sentiment reflects broader worries within the gaming community about the feasibility of live service models, given their tendency to necessitate continuous content updates and player engagement strategies. Essentially, developers are now tasked with creating something that Sony hasn’t clearly articulated, which could be described as an “impossible task.” The ever-changing landscape of the industry creates quite a thrilling yet challenging journey for creators.