
The recent adjustment to Ki Charge in the game has generated quite a stir, with SYNTHENTICA’s post being the trigger. In this post, SYNTHENTICA humorously highlighted that neither Ki Charge nor Rage Art are frequently utilized in high-level competitive play. This observation resonated with many players, who find it hard to comprehend why such a flashy yet seldom-used mechanic as Ki Charge was prioritized for adjustment over something as impactful as Rage Art. For instance, Popipiyo pointed out that Ki Charge is only useful in specific situations, suggesting that the nerf may be due to lazy game balancing, with characters like Hwoarang being the focus. Players feel that modifying Ki Charge instead of addressing overpowered characters or more commonly used mechanics is akin to taking the easy route; if changes are going to be made, they should have a meaningful impact! It’s like ignoring the root problem and merely applying a Band-Aid while hoping it goes unnoticed, when in fact, the wound beneath needs proper attention.