
Larian Studios, the developers of the hugely popular Baldur’s Gate 3, continues to operate as an independent studio. This is important because it means they aren’t pressured by larger companies to use AI tools like some other game developers. In a recent interview with Bloomberg’s Jason Schreier, CEO Swen Vinke explained that their goal is to shorten development timelines, aiming for a three to four-year cycle instead of the six years it previously took. While the team is experimenting with generative AI to brainstorm ideas, create initial concept art, and draft temporary text, Vinke confirmed that no AI-generated content will make it into the finished game.