Black Myth Wukong - Out of Memory Error Explained

As a seasoned gamer who has navigated the rocky seas of gaming since the days of 8-bit graphics and cassette tapes, I must say, Black Myth: Wukong has certainly piqued my interest. The sheer scale and ambition of this game are reminiscent of the golden era when titles like Elden Ring and Cyberpunk 2077 were just whispers in the wind.


Just as anticipated, the game Black Myth: Wukong launched on PC and PS5 (for now, skipping Xbox), shattering numerous records. The game inspired by Journey to the West outperformed heavyweights like Elden Ring or Cyberpunk 2077 in terms of player engagement on Steam (according to SteamDB). However, the journey hasn’t been completely seamless; some players have encountered issues such as crashes or frame rate drops. To add to the frustration, a few gamers have encountered the “Out of Memory” error, which we will address in this article.

Out of Memory error in Black Myth: Wukong explained

One significant advantage of using a PC lies in its customizability, but this flexibility can also be a disadvantage. With an almost infinite number of configuration options, optimizing a game for every possible setup is nearly impossible. Time and again, when a new game is released, issues are inevitable. Black Myth: Wukong is no exception, as some players encounter the “Out of Memory” error. Why does this happen?

In simpler terms, the problem at hand pertains specifically to Intel’s 13th and 14th generation processors. The developers have provided solutions within a discussion on Steam Community, but these solutions might be a bit too technical for some users.

  1. Underclock the CPU,
  2. Skip shader compilation.

Choosing the initial option may solve the issue permanently, but it does demand a little effort and expertise. Bypassing the shader compilation process is simpler, however, the developers caution that Black Myth could potentially malfunction during gameplay, and the experience might not be as seamless without the shaders compiled.

The ongoing saga about problems with 13th and 14th generation Intel CPUs unfortunately continues, and it’s likely that a broader spectrum of games will be impacted. Meanwhile, AMD’s competitors are grappling with crashes, but this time they’re GPU-related. Unfortunately, Wukong isn’t the only game experiencing this issue; even the latest update to Hunt Showdown has been giving Radeon graphics card users a headache. Here’s hoping that both titans will address these reported issues soon.

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2024-08-20 12:01