As a seasoned adventurer with countless battles under my belt, let me tell you that the information provided is a goldmine for any aspiring Dagger-wielder in Throne and Liberty!
In Throne of Liberty, there are numerous distinctive ways to construct a Dagger build. However, what makes a build exceptional can vary. It’s not just about the abilities and equipment you choose, but also the secondary weapon you pair it with.
Among all the weapons in Throne of Liberty, the Dagger distinguishes itself as one of the top choices, particularly when wielded as a secondary weapon.
In this MMORPG, we’ll delve deep into the optimal abilities, attributes, weapons, and armor for a high-damage dagger character. If you aim to maximize your damage per second (DPS), this guide is for you!
Best Dagger weapon combo build in Throne of Liberty
In a DPS role within Throne of Liberty, it’s not wise to solely depend on the Dagger. Instead, the optimal Dagger build and weapon combination is a Longbow and Dagger. The Longbow is the most effective weapon for DPS characters in the current game environment, and when combined with the Dagger, they make a formidable pair that can be lethal.
Recommended stat priorities
- Dexterity
- Wisdom
- Perception
- Strength
In the game Throne and Liberty, if you’re deciding between the four primary stats, it would be best to prioritize the Dexterity stat when crafting a Longbow or Dagger build. This stat enhances your attack speed, critical hit chances, and evasion abilities. Moreover, it increases the maximum damage your weapons can inflict, whether they’re longbows or daggers.
Subsequently, your main focus will shift towards Wisdom, followed by Awareness, with Power being the least emphasized. Wisdom enhances your maximum mana, mana regeneration rate, and cooldown speed. Next is Awareness, which amplifies your hit chance and buff duration.
Best Active, Passive, and Defense skills
As a devoted Longbow and Dagger wielder, I’m all about maximizing my critical hit potential! My primary focus will be on enhancing my chances of scoring critical hits and boosting the damage from those critical strikes. I’ll also be beefing up my skills for crowd control, keeping enemies at bay and under control. And let’s not forget to reap the benefits when engaging those Bound foes!
In order to survive, we’ll utilize abilities that not only aid us in recovery but also help our combat allies. This principle applies equally to self-healing and healing others. Additionally, remember that Mana Regeneration is crucial for deploying our skills.
Active skills
- Ensnaring Arrow (Longbow): Damages the target while binding them. If it’s a boss that is immune to Bind, it Shackles them instead.
- Zephyr’s Nock (Longbow): Deals incredible damage with a low mana cost and cooldown. Damage also increases the farther you are from the target.
- Deadly Marker (Longbow): Has a high chance to Mark the target. Attacking a Marked target increases your critical hit chances for you and your party members. Also, each crit reduces cooldowns for you and the party.
- Inject Venom (Dagger): Inflicts Poison on your target for damage over time and adds time with each stack.
- Brutal Incision (Dagger): Strikes a target and increases Critical Damage by 20%. Deals more damage against monsters, and Critical Hit Chance boosts massively if the target’s health is below half.
- Nature’s Blessing (Longbow): Grants Health and Mana Regen to the party while removing the Weaken effect.
- Decisive Bombardment (Longbow): Deals massive damage to a target, and the effect is enhanced based on the charging time. Also inflicts more damage on monsters, and increases Critical Hit Chance on a hit.
- Camouflage Cloak (Dagger): Stealths you and cancels Bind and Movement Speed reduction debuffs. Your first attack while Stealthed is always a crit.
- Strafing (Longbow): Fires four arrows to deal damage, with the damage increasing against monsters. You can reuse the skill within three seconds to consume only half of the Mana cost. Also applies Target status to the target for six seconds.
- Vampiric Strike (Dagger): Deals damage to an enemy while restoring some of your own health.
- Brutal Arrow (Longbow): Drops a single arrow that deals damage to targets within a three-meter radius. Anyone within one meter of the center receives increased damage, and this decreases Brutal Arrow’s cooldown.
- Shadow Strike (Dagger): Deals damage to a target from behind and has a chance to Bind and Silence the target. It also inflicts Poison damage.
Passive skills
- Rapidfire Stance (Longbow): Standing still will increase your Attack Speed, and your hit chances.
- Destructive Fang (Dagger): When attacking your Poison-afflicted targets, gain the chance to reduce the target’s defenses.
- Steady Aim (Longbow): Increases critical hit chances on any Bound or Shackled enemies.
- Assassin’s Instincts (Dagger): Increases your critical hit chances.
- Wrathful Edge (Dagger): Increases critical hit damage.
- Earth’s Blessing (Longbow): Increases health regeneration and recovery over time from skills.
- Sniper’s Sense (Longbow): Increases critical hit chances and critical damage the farther you are from an enemy.
- Assassin’s Step (Dagger): Defeating an enemy increases Mana Regen and Movement Speed for six seconds. Also, the first skill used within that duration won’t cost any Mana.
Defense skill
- Block Blade (Dagger): Defends against attacks. Will regenerate Mana if defending when standing still, and if you’re fast enough Block Blade will switch to Poison Dagger for a period of time. You’re also Stealthed as you regenerate Mana, and the first attack while Stealthed is a crit.
Skill upgrade progression
You can start enhancing your abilities by utilizing Skill Development Books for active and passive skills. The goal is to transform these skills from infrequent to scarce, and eventually to extraordinary. Below, I’ve listed the skills that you might want to focus on improving initially.
Active skill upgrades
- Zephyr’s Nock
- Decisive Sniping
- Inject Venom
- Shadow Strike
- Ensnaring Arrow
- Nature’s Blessing
Passive skill upgrades
- Assassin’s Instincts
- Assassin’s Step
- Steady Aim
- Sniper’s Sense
- Earth’s Blessing
- Rapidfire Stance
Best skill Specialization
Starting from level 15, you’ll start accumulating Skill Enhancement points, with each subsequent level granting more of these points. These points can be utilized to improve certain skills you already possess. Here are the skills that it would be beneficial for you to focus on enhancing:
- Strafing
- Gale: Applies Gale to the target on a hit and explodes on the 10th stack to deal damage in a three-meter radius.
- Consecutive Use: Increases use count to two.
- Zephyr’s Nock
- Damage Increase: Attacking a target with the Gale status consumes a Gale stack and inflicts additional damage per stack.
- Cooldown: Attacking an enemy with a Target stack consumes a Target stack, and its remaining cooldown decreases.
- Shadow Strike
- Range: Increases its range.
- Effect Accumulation: Applies Thunderclouds on hit enemies.
- Ensnaring Arrow
- Cooldown Reset: Has a chance to reset the Ensnaring Arrow cooldown after killing a target at least 10 meters away from you.
- Nature’s Blessing
- Vitality: While active on a target, they continuously gain extra health, and health regen is boosted.
- Whirlpool Attribute: Creates a Whirlpool area on your location. While in Whirlpool status, Movement Speed increases.
- Inject Venom
- Duration: Increases duration of Poison or Thunderclouds.
- Cooldown: Decreases cooldown.
- Brutal Arrow
- Radius Increased: Increases attack range by two meters.
- Gale Area: Create a Gale Area inflicting damage on the drop locations for five seconds. Explodes on the 10th stack.
- Camouflage Cloak
- Immune to CC: Become immune to crowd control while skill is activated.
- Cooldown: Cooldown decreases.
Best weapons and gear
During your adventure in Throne and Liberty, it’s crucial to gather equipment and enhance it for maximum protection. This applies equally to your weapons. Initially, we’ll discuss the optimal starter weapons and gear, all of which should be at least of uncommon (green) quality.
Slot | Best Item | Stats | Attributes | Source |
---|---|---|---|---|
Head | Augmented Leather Headgear | Melee Defense: 40 Ranged Defense: 40 |
Dexterity: +1 Ranged Endurance: +50 |
– Enemies: Hermit Crab – Container: Uncommon Headgear Chest – Craftable |
Chest Armor | Reinforced Buckskin Jerkin | Melee Defense: 52 Ranged Defense: 48 |
Hit Chance: +25 Strength: +1 |
– Enemies: Imp Lancer, Enchanted Imp Lancer – Container: Lv.6 Uncommon Top Selection Chest – Craftable |
Pants | Ironclad Plate Greaves | Melee Defense: 42 Ranged Defense: 46 |
Collison Chance: +18 Critical Hit Chance: +20 |
– Enemies: Enraged Guardian Spirits of Intelligence, Marsharks, Relic Robber Goblins, Fanged Boars – Craftable |
Cloak | Cloak of Battle | Melee Defense: 16 Ranged Defense: 14 |
Critical Hit Chance: +35 Health Regen: +7.5 |
– Enemies: Enraged Guardian Spirits of Intelligence, Infiltration Unit Foot Soldiers, Marsharks, Worker Spiders – Container: Lv.6 Uncommon Cloak Selection Chest – Craftable |
Gloves | Armored Suede Bracers | Melee Defense: 30 Ranged Defense: 30 |
Bind Chance: +50 Hit Chance: +5 |
– Enemies: Infiltration Unit Archers, Enraged Guardian Spirits of Intelligence, Relic Robber Goblins, Marsharks, Acid Ants, Starlight Fireflies – Container: Uncommon Gloves Chest – Craftable |
Boots | Augmented Leather Boots | Melee Defense: 30 Ranged Defense: 30 |
Dexterity: +2 Max Health: +35 |
– Enemies: Enraged Guardian Spirits of Intelligence, Plateau Goats, Relic Robber Goblins, Marsharks, Desert Flowers, Temitran – Container: Uncommon Shoes Chest – Craftable |
Necklace | Necklace of Foresight | Magic Defense: 60 | Mana Regen: +18.75 Ranged Evasion: +40 |
– Enemies: Enraged Guardian Spirits of Intelligence, Dry Branch Soldiers, Relic Robber Goblins, Marsharks, Benny, Orc Fighters – Containers: Uncommon Accessory Chest, Lv.6 Uncommon Accessories Chest, Growth Support Chest Lv.10 – Craftable |
Bracelet | Bracelet of Buffering | Magic Defense: 60 | Ranged Evasion: +60 Weaken Resistance: +18 |
– Enemies: Enraged Guardian Spirits of Intelligence, Marsharks, Relic Robber Goblins, Deadly Mandrakes – Container: Uncommon Accessory Chest – Craftable |
Ring 1 | Ring of Impact | Magic Defense: 60 | Critical Hit Chance: +25 Health Regen: +15 |
– Enemies: Grayclaw Sentries, Enraged Guardian Spirits of Intelligence, Excavating Golems, Marhsarks, Gray Lycans, Gray Wolves – Container: Uncommon Accessory Chest – Craftable |
Ring 2 | Ring of Precision | Magic Defense: 60 | Hit Chance: +20 Melee Evasion: +50 |
– Enemies: Enraged Guardian Spirits of Intelligence, Combat Golems, Relic Robber Goblins, Marsharks, Iron Chestaceans – Container: Uncommon Accessory Chest – Craftable |
Belt | Belt of Deftness | Magic Defense: 60 | Health Regen: +11.25 Ranged Evasion: +60 |
– Enemies: Enraged Guardian Spirits of Intelligence, Marsharks, Relic Robber Goblins, Benny, Orc Fighters – Container: Uncommon Accessory Chest – Craftable |
Main weapon | Hunter Longbow | 19-74 | Bind Chance: 87 Critical Hit Chance: 20 |
– Enemies: Skeleton Archers, Giant/Decaying Ravenous Zombies – Craftable – Receive after completing Chapter 1 Story Codex |
Off-hand weapon | Parrying Stilettos | 14-39 | Hit Chance: 50 Mana Regen: 30 |
Enemies: Giant/Ancient Crystal Scorpions, Expert Graverobber Craftable |
I’ve provided quite a bit of details, but I hope it helps you choose the optimal build for the Dagger class in Throne and Liberty.
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2024-09-28 00:19