As a seasoned Stardew Valley farmer with years of virtual farming under my belt, let me share some insights from my digital fields. The Summer season, much like a ripe melon, is brimming with profitable opportunities for those willing to till the soil.
In Stardew Valley, farming and selling crops is an effective method to generate income. The summer season offers several profitable opportunities to boost your earnings. While summer presents many lucrative crop choices, there are also some varieties that yield disappointing returns because of their low profit margins.
Best Summer crops
In the warm summer months, it’s rewarding to cultivate crops like blueberries, melons, starfruit, and red cabbage for a profitable yield. Starfruit seeds can be lucrative if obtained from the Oasis shop or crafted using a seed maker, while you won’t find red cabbage at Pierre’s until the second year. However, blueberries stand out as the top choice because their plants reproduce throughout the season, eliminating the need to purchase more seeds. Plus, each plant yields numerous blueberries per harvest, significantly boosting the crop’s total value.
Instead of concentrating solely on high-profit crops for your plot, if you’re planning to establish a community center, it’s essential to cultivate a diverse range of crops to assemble the required bundles and eventually unlock the Greenhouse.
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Just like cauliflower in Spring, melons yield substantial profits but are limited to two income periods due to their extended growth span. To ensure a more consistent income flow, it’s wise to include crops with quicker maturation times in your rotation. Corn is an excellent choice for this. Although it doesn’t generate as high a profit per harvest compared to melons, corn has the advantage of continuous production and being a hybrid crop that can grow during both Summer and Fall. This means you could sow a cornfield at the start of Summer, and it would provide a steady supply of corn until the end of Fall.
table listing various Spring crops, their seed costs (from Pierre’s Store unless otherwise specified), the time required to harvest, and their standard selling prices. These figures do not account for any potential bonuses such as quicker growth or higher selling prices.
Crop | Seed Cost | Growth Time (days) | Sell Price |
---|---|---|---|
Melon | 80G | 12 | Normal: 50GSilver: 62GGold: 75GIridium: 100G |
Poppy | 100G | 7 | Normal: 140GSilver: 175GGold: 210GIridium: 280G |
Radish | 40G | 6 | Normal: 90GSilver: 112GGold: 135GIridium: 180G |
Red Cabbage | 100G (Year 2) | 9 | Normal: 260GSilver: 325GGold: 390GIridium: 520G |
Starfruit | 400G (Oasis) | 13 | Normal: 750GSilver: 937GGold: 1,125GIridium: 1,500G |
Summer Spangle | 50G | 8 | Normal: 90GSilver: 112gGold: 135GIridium: 180G |
Sunflower | 200G | 8 | Normal: 80GSilver: 100GGold: 120GIridium: 160G |
Wheat | 10G | 4 | Normal: 25GSilver: 31GGold: 37GIridium: 50G |
Blueberry | 80G | 13 for initial growth, produces every 4 days after | Normal: 50GSilver: 62GGold: 75GIridium: 100G |
Coffee Bean | 2,500G (Traveling Cart) | 10 for initial growth, produces every 2 days after | Normal: 15GSilver: 18GGold: 22GIridium: 30G |
Corn | 150G | 14 for initial growth, produces every 4 days after | Normal: 50GSilver: 62GGold: 75GIridium: 100G |
Hops | 60G | 11 for initial growth, produces every day after | Normal: 25GSilver: 31GGold: 37GIridium: 50G |
Hot Pepper | 40G | 5 for initial growth, produces every 3 days after | Normal: 40GSilver: 50GGold: 60GIridium: 80G |
Tomato | 50G | 11 for initial growth, produces every 4 days after | Normal: 60GSilver: 75GGold: 90GIridium: 120G |
Summer Squash | Foraged | 6 for initial growth, produces every 3 days after | Normal: 45GSilver: 56GGold: 67GIridium: 90G |
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2024-08-10 21:39