Battlefield 6 devs respond to backlash over controversial class system change

In previous versions of Battlefield, weapons were tied to specific classes; for instance, to wield a Sniper Rifle, one had to choose the Recon class. But in the upcoming game, often referred to as Battlefield 6, this system has been abandoned, allowing players to utilize any gun with any class. The developers have addressed the criticism that has arisen from this change.

Although DICE’s most recent shooter game hasn’t been publicly unveiled yet, some enthusiasts have been given early access to it via Battlefield Labs playtests. Confidential information has emerged, such as a free-to-play battle royale setting, and the developers are also hinting at specific features through their Community Updates.

In May, they disclosed their class system, but it faced a broad wave of criticism. The responses to the tweet are filled with players advocating for weapons to be locked, with well-known YouTuber Westie commenting, “Battlefield 3 and Battlefield 4 demonstrate the most effective approach.

In Battlefield, it stands out by being a multiplayer shooter game emphasizing teamwork, with different classes offering unique abilities. The concern is that if these class distinctions are eliminated, players might prioritize the more popular or effective ones (the ‘meta’), leading to less diversity in character selection.

DICE doubles down on removing weapon class restrictions

After the explanation of their class system, DICE reinforced their intentions even more on July 11th.

They mentioned ideas about returning to old game modes and non-interactive weapons. In our planning sessions, we’re considering these options as we strive to make Battlefield appealing to both new and experienced players, promoting collaboration and ensuring clarity in our game mechanics for the long term.

Although they understand that a lot of gamers prefer the traditional weapon class setup, they plan on continuing with their current system in the near term.

The structure of the class system consists of two elements: adaptable and role-specific. Adaptable features can be modified independently of your character class, such as weapon configurations and projectiles, whereas role-specific components are intended to boost gameplay accessibility and uphold the stereotypes associated with your character’s class identity.

Although we’re not certain about the specific launch date, Battlefield’s next installment will be released prior to March 2026. The official unveiling event, scheduled for “summer”, should provide us with more details regarding its release date.

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2025-07-14 17:49