It seems that the realism in the game InZOI might have been pushed a little too extreme, as some players ended up abducting infants unintentionally.
It’s well-known that the intricacy of contemporary video games can lead to strange malfunctions. Right from the start, the new life simulator showcased this truth when players unearthed an extreme bug concerning children. Fortunately, the developers have already rectified this peculiar glitch; however, they’ve since encountered a few more issues involving virtual minors.
Players have found multiple methods to ‘abduct’ ZOI characters, ranging from infants to adults. One method is to enter a computer-controlled resident’s home without repercussions (provided that you return the character home afterwards). Another approach is that the game provides an option for players to compel any free character, including a child playing near a school, to get into a vehicle.
It’s important to clarify that these bugs do not result in permanent character possession. Instead, they are considered temporary guests when they reside in the player’s house. Even though their stay might be lengthy, it is still regarded as a visit (players have found methods to extend or frequent these “visits” of the abducted ZOIs through The Gamer).
It’s not unusual to encounter bugs during early access stages, considering that even final versions often have their fair share. However, when it comes to life simulation games, particularly those emphasizing realism, these issues might appear more disconcerting compared to conventional action or RPG games.
It’s highly likely that this issue will get resolved, even though it’s not the sole focus of the developers at the moment. The latest update has brought about NPCs who can’t die, an unexpected twist. The game’s roadmap in Steam Early Access indicates that both immediate adjustments and improvements based on player feedback are underway.
- inZOI Early Access Review: solid life sim, with potential to be the best
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2025-04-04 16:02