Aztecross: Echoes Act 3 LAUNCH, Cryoclasm Fixed & Pathfinder Changes (Update 8.0.5.3) | Destiny 2

As a seasoned Destiny 2 gamer with over a thousand hours under my belt, I must admit that the latest update, 8.0.5.3, has certainly brought a fresh breath of air into the game. Aztecross’s analysis in his recent video was spot on, and it’s always a pleasure to hear his insights.


In my latest gaming session, I, Aztecross, delved into the fresh update for Destiny 2 – version 8.0.5.3. This new rollout tackles numerous glitches and brings exciting additions to the table, including Echoes Act 3, refinements in the Cryoclasm mechanics, and alterations to the Pathfinder system. I’ve taken a closer look at the patch notes, offering my thoughts and perspectives on these updates.

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Key Takeaways:

  • Update 8.0.5.3 includes fixes for Solstice challenges and Cryoclasm aspect deactivation.
  • Pathfinder changes are planned for episode two, with separate paths for Crucible, Gambit, and Strikes.
  • New artifact mods, such as sustained fire and shock and all, offer exciting possibilities for gameplay.

Echoes Act 3 Launch

In a recent exploration, Aztecross examines the fresh material presented in Echoes Act 3. This encompasses advancements in the narrative, intriguing missions with exotic locales, and the associated perks. He expresses his opinions on the latest machine gun and void Trace rifle, as well as the enticing additions to the Eververse store such as red borders and bright dust offerings.

Cryoclasm Fixes

In this conversation, Aztecross talks about the Cryoclasm adjustments in update 8.0.5.3. He clarifies the problem of the feature turning off on subsequent slides and reveals that the Destiny 2 development team is planning to make more refinements around early September. Additionally, he acknowledges player recommendations for Pathfinder alerts and distinct paths for various activities.

Pathfinder Changes

I, as an excited fan, delve into the upcoming alterations to the Pathfinder system in episode two. I display screenshots from a recent development build, revealing distinct paths for Crucible, Gambit, and Strikes. I can hardly contain my enthusiasm for these modifications and discuss the prospect of retroactively completing nodes, as well as the possibility of a notification system.

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2024-08-27 22:01