The Last of Us and Uncharted devs focus on what made the company great. In the case of Naughty Dog, that means one thing

Okay, so it’s pretty clear Sony’s big push for games-as-a-service has cooled off, especially after the launch of Concord didn’t exactly blow everyone away. They’re not totally abandoning the idea, but they’ve definitely scaled back – a lot fewer of those kinds of games are in development at their studios right now, and some planned releases have been pushed back or even cancelled. It feels like they’re re-evaluating things, which is probably a good move.







