Atelier Yumia update 1.0.2 now available, adds new synthesis animation skip options and sprinting changes

The update for “Atelier Yumia: The Alchemist of Memories & the Envisioned Land” includes several improvements such as new options for skipping synthesis animations, adjustments to the sprint function, and a feature that allows you to disable the battle results screen.

In this latest version of Atelier Yumia, available as 1.02 on PlayStation, 1.0.2 on Nintendo Switch, 1.0.0.3 on Steam, and 1.0.0.2 on Xbox, several new features have been introduced:

* A choice to skip or speed up synthesis animations
* An option to disable the battle results screen (it’s turned off by default)
* The ability to control sprinting in-game, with options for manual, automatic, or toggle

This update comes after Koei Tecmo recently shared their plans for future updates.

Koei Tecmo has shared exciting news: Atelier Yumia has surpassed sales of 300,000 units globally, making it the fastest-selling game within its series. In addition to this success, a future collaboration with Tekken 8 is in store for Atelier Yumia!

Atelier Yumia: The Alchemist of Memories & the Imagined Realm is available globally for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Nintendo Switch, and PC (Steam). Check out our complete review, console comparison, and PC port analysis by following these links: [Full Review], [Console Comparison], [PC Port Analysis].

You can find the full update details from Koei Tecmo and Gust below:

Atelier Yumia version 1.0.2 update patch notes

1. Now you can choose to speed up or slow down the animations that start during synthesis.
2. In the options menu, you can now toggle the outcome screen at the end of battles on or off under the ‘Battle’ tab. This is turned off by default.
3. You have the option to set sprinting behavior to “Auto”, “Manual”, or “Switch” in the controls section of the options menu:
– Auto: Sprint automatically while moving.
– Manual: Toggle between running and sprinting manually.
– Switch: After toggling once, will sprint by default.
4. The shaking during the prologue stage has been adjusted after starting a new game.
5. Some minor adjustments and bug fixes have been made.

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2025-04-04 07:55