Assassin’s Creed Shadows Update Adds Two Unexpected Crossovers And Major Parkour Upgrades

The latest update for Assassin’s Creed Shadows, version 1.0.5, has been released. According to the release notes, this update significantly enhances the game’s parkour mechanics and introduces not just one, but two, surprising collaborations.

In the initial blend, Assassin’s Creed Shadows introduces a mission inspired by Dead by Daylight, an asymmetrical multiplayer horror game. This new quest finds Naoe probing an eerie presence menacing the citizens of Harima. The update details reveal that players must grasp distinctive mechanics and confront a powerful otherworldly menace to finish the event, earning them a complimentary trinket and banner as rewards. Additionally, Dead by Daylight’s cosmetic items will be up for grabs in the game’s store.

Concerning the second collaboration, it involves the popular independent character Balatro. With this update, you can now find charms inspired by Balatro for Naoe and an amulet for Yasuke, both named “Winning Hand.” These items come with a legendary bonus that occasionally activates a random status effect upon finishing combos. Ubisoft isn’t just handing out the new item; instead, they’re challenging players to uncover how to obtain it themselves. The update doesn’t provide any other hints, so get ready for the hunt!

In terms of gameplay, update 1.0.5 for Assassin’s Creed Shadows offers pleasing enhancements to its parkour system. A fresh vertical jump feature is incorporated, enabling players to leap towards nearby ledges or canopies without requiring a wall-run. Furthermore, the update allows for continuous sprinting while parkouring up or down, and boosts the distance and height for back and side ejects, making it smoother for Naoe to traverse rooftops more effectively.

Besides fixing issues, the significant enhancements brought by update 1.0.5 include advanced photo mode functions (such as altering the time of day and turning on/off headgear). In addition, the preorder quest for Assassin’s Creed Shadows, titled “Thrown to the Dogs,” is now accessible to all players, which involves aiding a faithful canine friend in seeking revenge for his master. Finishing this quest will grant you the Tsuki-maru pet to place within your game hideout. Here are the complete patch notes for Assassin’s Creed Shadows:

(Note that I have simplified the language and made it more conversational, while still conveying the same information.)

I’m thrilled about the latest update, Patch 1.0.5, in my favorite game, Assassin’s Creed Shadows! Ubisoft has already shared some exciting details about what we can expect next from this open-world RPG as part of its Year 1 plan. Earlier this month, there was a new story pack added to the game, and later this year, they have more updates planned. These updates will bring in New Game Plus, additional free story content, and the intriguing Claws of Awaji expansion!

Assassin’s Creed Shadows Update 1.0.5 Patch Notes

PATCH SIZES:

  • PS5: ~3.31 GB
  • XBS: ~19 GB
  • MAC: ~9 GB
  • PC: ~13 GB
  • Steam: ~4.3 GB

PATCH HIGHLIGHTS

“Thrown to the Dogs” Quest Unlocked

In this latest upgrade, every participant will gain entry to the pre-order incentive mission titled “Thrown to the Dogs.” Assist a faithful canine in seeking revenge for its deceased master and obtain Tsuki-maru as a pet to adorn your Sanctuary.

The quest becomes accessible during the early stages of gameplay, following your successful completion of “From Spark to Flame”. You’ll find it located at the Tennoji Temple, situated just outside of Osaka.

SPECIAL COLLABORATIONS

Dead By Daylight Event

We can’t wait to reveal our inaugural joint venture as we introduce a fresh Dead by Daylight event within the realm of Assassin’s Creed Shadows!

Or, more casually:

We’re pumped to show you what we’ve been working on together – a brand-new Dead by Daylight event inside Assassin’s Creed Shadows!

As villagers start mysteriously vanishing, Naoe senses an ominous presence haunting the residents of Harima. To triumph, you’ll need to grasp special tactics and face a powerful otherworldly danger.

At the onset of this occasion, you’ll discover a fresh, complimentary mission available to you, which becomes accessible within the Hideout once you’ve activated Yasuke as a playable figure. Upon finishing the event, you’ll acquire a free memento and emblem as a reward.

Additionally, you’ll have an opportunity to enhance your two characters more individually through a package inspired by Dead by Daylight, available for purchase in the store. This includes outfits, weapons, trinkets, and the exciting prospect of embarking on journeys with none other than the steadfast companion, Maurice, by your side.

Balatro Trinket

Additionally, we’re introducing a novel charm for Naoe and an amulet named “Victorious Palm” for Yasuke, inspired by Balatro. These fresh additions include a legendary attribute that offers a possibility to activate a random debuff effect upon the conclusion of combos.

Now… you will need to work together to figure out how to get it!

PARKOUR IMPROVEMENTS

Our team has developed numerous upgrades to refine the parkour system, and we’d like to extend a heartfelt thanks to each and every one of our committed parkour enthusiasts for the consistent input they’ve provided ever since the initial release.

Here are the main changes:

New Vertical Jump

As a gamer, I’m excited to share that we’ve introduced an innovative parkour feature! Now, both Naoe and Yasuke can effortlessly leap onto any ledges, awnings, or overhangs they can reach without relying too much on vertical wall-runs. To activate this move, just press the jump button when you’re near low overhangs, and watch as your character gracefully jumps towards them!

Sprint Toggle Lock

Maintaining the directional inputs prevents the character from stopping a sprint during the use of Parkour Up or Parkour Down movements.

Enhanced Back and Side Ejects

We’ve made improvements to both the range and altitude of sidestep and back ejections, prioritizing foot landings over hand ones. This update incorporates fresh animations for Naoe when executing height-increasing sidestep ejections, increasing her ability to stay airborne while performing parkour movements.

NEW PHOTO MODE FEATURES

As a gaming enthusiast, I can hardly contain my excitement as the Photo Mode in Assassin’s Creed is about to receive its biggest update for a game set in Feudal Japan! This new version promises to enhance our ability to tailor our shots, offering an even more immersive experience when it comes to capturing the breathtaking beauty of this era. Can’t wait to get my hands on it!

These include the following options:

  • Change the time of day
  • Play around with numerous poses and facial expressions
  • Toggle headgear on/off
  • Play music while editing your shots
  • Sticker colorization
  • New customization frames
  • Save Custom Filters
  • Reset only one parameter
  • Tweak camera speed
  • Improved preview mode
  • Fullscreen (PC only)

We’re thrilled to present these fresh personalization choices for you! Feel free to post your latest screenshots from the new Photo Mode using the hashtag #ACPhotoMode. If we find them exceptional, they might just make it onto our social media feeds (@AssassinsCreed).

LIST OF BUG FIXES

General

  • Fixed the issue where players had a persistent New Item notification in their inventory. We did it!
  • Addressed an issue where some players were given a new save file at level 60, with gear and all objectives uncovered.
  • Fixed an issue where the desynchronization warning for ‘killing civilians’ would appear without any reason.
  • Fixed an issue where romancing Lady Oichi before romancing Rin could cause a breakup.
  • Fixed various localization issues.

Balancing

  • Fixed an issue where the Samurai Daisho and Ronin occasionally gave an extremely high amount of Mon regardless of their level, disincentivizing other methods of gaining Mon.
  • We have also partially rebalanced the Mon economy to encourage more world exploration and gameplay activities to earn Crafting Materials and Hideout Resources instead of purchasing them through merchants.
  • In pursuit of this, we’ve bumped up the cost of Crafting Materials and Hideout Resources sold by Merchants and lowered the quantity available each season for each Merchant.
  • If you still want to purchase them, we’ve increased the amount of Mon acquired from completing contracts.

World

  • Fixed an issue where Yagoro would become trapped in a Kofun and not return to the hideout.
  • Fixed an issue where players could remain stuck inside the construction site at Osaka Castle.

Quests

  • Fixed an issue where players could not exit the quest “Vision of Realms” if they selected ‘Quit to Memories’ and loaded their progress from the Animus Memories menu.
  • Fixed an issue where quitting during the “Nobutsuna Sensei” quest caused Yasuke to become stuck in the flashback.
  • Fixed an issue where Yaya doesn’t join “The League” after being successfully recruited.
  • Fixed progress issues in the “Showdown in Sakamoto” quest that happened if Katsuhime previously died.
  • Fixed an issue in the “Wake Up Call” quest where the “troublemaker” couldn’t be hunted down.
  • Fixed an issue in the “Find Local Dishes” quest where Narezushi could not be obtained from merchants.
  • Fixed an issue in the “Wolves and Foxes” quest where players were not able to speak with Hattori Hanzo. I guess we’ll let you talk to him now.
  • Fixed an issue where players could not progress in “A Peculiar Guest”.
  • Fixed an issue where players could not complete the “Missing Missive” quest due to being unable to retrieve the letter.
  • Fixed an issue where the game would crash during the “Temple of the Horseman (An Eye for an Eye)” quest.
  • Fixed an issue in the “Diary of Lady Rokkaku” quest where Katsuhime’s letter would sometimes disappear. You got mail!
  • Fixed an issue where the game incorrectly believed Katsuhime was dead and players could not complete the “Diary of Lady Rokkaku” quest.
  • Fixed an issue where players could not complete the “Diary of Lady Rokkaku” quest due to Naoe and Katsuhime being attached to surrounding water. They just wanted to go on a little swim!
  • Fixed an issue where players could not complete the “Diary of Lady Rokkaku” quest due to Katsuhime dropping into the water and swimming to shore.

Stealth

  • Fixed an issue where the Shinobi Bell effect was blocked by line of sight from NPCs.

Combat

  • Adjusted an issue where the +600% affliction buildup engravings was a text error. It now has been fixed to reflect the real build-up amount of 6%.

Visuals & Graphics

  • Fixed visual issues.
  • Fixed some issues where the “Kaen” and “Sekiryu” mounts would not fully fit in the stables.
  • Fixed a visual issue with the “Samurai Daimyo Armor”.
  • Addressed an issue where players could sometimes see a giant NPC in towns.

Hideout

  • Improved stability for heavily customized Hideout.
  • Fixed an issue where players could sometimes not interact with Gennojo in the Hideout.

PLATFORM-SPECIFIC FIXES

Xbox

  • Addressed an issue where the gamertag would load indefinitely in the thumbnail of Photo Mode images on the World Map.
  • Addressed Mouse and Keyboard input issues.
  • Restored Balanced Performance Mode that was missing on Xbox Series X after Update 1.0.4.
  • NOTE: Balanced Performance Mode requires having the proper setup with a 120, 144, 165 or 240 Hz monitor.

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2025-05-27 21:13