All Oblivion Remastered console commands and how to use them

Using cheats or modifying settings in Oblivion Remastered can be done through console commands. Although not every original version command works perfectly with the remaster, a large number of the previous codes are still functional in the latest release, and there are even some new commands designed specifically for the remaster. If you’re seeking a comprehensive list of console commands for Oblivion Remastered along with instructions on how to use them effectively, all the information you require is provided here.

How to use console commands in Oblivion Remastered

To utilize console commands in Oblivion Remastered, it’s crucial to note that they are exclusively accessible on a PC system. Regrettably, this feature is not compatible with PS5 and Xbox Series consoles. If you’re playing on a PC, pressing the tilde (~) key will open the console window for you to input your preferred codes. Any variables enclosed in square brackets [ ] are for you to choose and type without the brackets, and it’s important to note that these commands are not case-sensitive.

When employing console commands in Oblivion Remastered, it’s important to know that this act disables achievements. A heads-up message will appear on your screen beforehand to alert you of this. To preserve your achievements, it is advisable to create a ‘safe’ save file prior to experimenting with console commands. You can then revert back to this save file later when you wish to continue earning achievements. Additionally, be aware that not all original Oblivion console commands are compatible with the Remastered version; those shown in italics instead of bold cannot be used within the new release.

Oblivion Remastered Cheat Commands

This guide provides numerous console commands for Oblivion Remastered that you can experiment with. However, if you want to jump right into the action, here are some useful cheat codes to quickly boost your progress.

  • tgm
    Toggle God Mode
  • ghost
    Turn on noclip for player
  • walk
    Turn off noclip for player
  • tmm [#]
    Toggle all map markers, where #=1 to Show or 0 to Hide
  • player.setgs factorstrengthencumbrancemult [#]
    Increase carry capacity, where # is the multiplier of weight linked to strength attribute, starting at a default value of 5
  • player.additem f [#]
    Add # gold to your inventory
  • player.additem 0000000a [#]
    Add # lockpicks to your inventory
  • player.additem 0000000b 1
    Add the Skeleton Key to your inventory
  • unlock
    Unlock target object

Oblivion Remastered Toggle Commands

As the name implies, these console commands for Oblivion Remastered can be switched on and off by repeatedly typing them in.

  • showsubtitle
    Toggle NPC subtitles
  • tai
    Toggle AI
  • tcai
    Toggle combat AI
  • tcl
    Toggle collision. If done with no target, toggle noclip on player. Use ghost/walk for the Remaster.
  • pcb
    Purge cell buffer
  • tdetect
    Toggle AI detection
  • tdt
    Toggle debug text
  • tfc
    Toggle freeflying camera. Use toggledebugcamera for the Remaster.
  • tfow
    Toggle fog of war to reveal entire local area map
  • tfh
    Toggle full help to display extra information
  • tg
    Toggle grass
  • tgm
    Toggle God Mode
  • thd
    Toggle Heads up Picture in Picture
  • tlb
    Toggle Lite Brite to brighten the world and improve performance
  • tll
    Toggle land LOD
  • tlv
    Toggle leaves
  • tm
    Toggle menus
  • tmg
    Toggle Motion Guide
  • tmm [#]
    Toggle all map markers, where #=1 to Show or 0 to Hide
  • ts
    Toggle sky
  • tt
    Toggle trees
  • twf
    Toggle wireframe mode
  • twr
    Toggle water radius
  • tws
    Toggle water rendering

Oblivion Remastered Targeted Commands

To control a specific character or item, navigate to the console and select it. This action will display its name at the top of your screen. Several commands can also apply to yourself by starting them with “player.” in the console, for instance, “player.additem”. However, exercise caution when using this feature with commands like “disable” or “kill”, as they might lead to unexpected or unpredictable outcomes.

  • activate
    Activate target
  • additem [Item ID] [#]
    Adds quantity of specified item to inventory
  • disable
    Removes the targeted object or NPC from the world
  • enable
    Returned the targeted object or NPC to the world
  • removeitem [Item ID] [#]
    Removes quantify of specified item from player’s inventory
  • equipitem [Item ID] [NoUnequip 1]
    Force equips an Item from target’s inventory, adding NoUnequip 1 prevents it being unequipped
  • removeallitems
    Remove all items from player character’s inventory
  • addspell [Spell ID]
    Add specified spell to character’s spell list
  • removespell [Spell ID]
    Remove spell from character’s spell list
  • dispel [Spell ID]
    Dispel a specific magic or enchantment effect from target
  • dispelallspells
    Dispel all spell-based magic effects from target, but not enchantment effects
  • createfullactorcopy
    Clone target NPC
  • deletefullactorcopy
    Delete a clone of target NPC
  • duplicateallitems [Reference ID]
    Duplicate all items from target container to referenced container
  • getav [Attribute ID]
    Get value of attribute
  • setav [Attribute ID] [#]
    Set value of attribute
  • kill [victim]
    Kill target, adding victim gives player credit for the kill
  • lock [#]
    Lock target (ie door, chest) where # is complexity from 1-99 and 100 is unpickable or needs a key, omitting # resets lock to original value
  • unlock
    Unlock target
  • moddisposition [ID] [+/-#]
    Modify disposition of target towards [ID] by # value
  • moveto [Reference ID / Location]
    Moves target to [Reference ID] or [Location]
  • payfine
    Pay character or target’s criminal fines
  • payfinethief
    Pay character or target’s criminal fines without losing stolen items from inventory
  • placeatme [Item ID] [#]
    Spawn new copy of object in front of player
  • resurrect [1]
    Resurrect target NPC, adding 1 makes them get up instead of respawn so they keep their equipment
  • setactorfullname [Name]
    Set NPC’s name, use quotes if name contains spaces
  • setcrimegold [#]
    Set specified bounty on target
  • setlevel [#]
    Set target’s level
  • setopenstate [#]
    Set opened/closed/locked state of target door, #=1 unlocks and opens if possible while 0 will close if possible
  • setownership [Base ID / Faction ID]
    Change ownership of target item, if no ID is supplied this defaults to player
  • stopcombat
    Stop target combat
  • startcombat
    Start target combat
  • startconversation [Reference ID] [Topic Parameter]
    Start NPC conversation, incorrect use can cause player to get stuck or NPCs to freeze so is not recommended

Oblivion Remastered Character Commands

In this section, you’ll find console commands for Oblivion Remastered that let you modify settings for your personal character. Some of these commands can even be used on Non-Player Characters (NPCs) by aiming at them and omitting the player prefix from the command.

  • advlevel
    Level up target
  • advskill [Skill] [#]
    Level up target’s specified Skill by # levels
  • player.setav [Ability / Attribute] [#]
    Change your specified ability / attribute value
  • player.setlevel [#]
    Change your level between 1–255
  • setpcfame
    Set fame for target
  • setpcinfamy
    Set infamy for target
  • sexchange
    Change gender of target
  • showracemenu
    Open a menu to change target’s Race, face, sex, and name
  • showbirthsignmenu
    Open a menu to change target’s Birthsign
  • showclassmenu
    Open a menu to change target’s Class
  • showenchantment
    Open Enchanting window
  • showspellmaking
    Open Spell Creation window
  • swdp
    Show any NPCs detecting the player
  • modpca [attribute] [#]
    Add # points to specified attribute
  • modpcs [skill] [#]
    Add # points to specified skill
  • psb
    Add all spells to player
  • addscriptpackage 0009E69B
    Make target a follower
  • setscale [#]
    Make target a certain size

Oblivion Remastered Quest Commands

If you find yourself stuck on a bugged quest or simply wish to advance more swiftly within Oblivion Remastered, these console commands can provide assistance.

  • completequest [Quest ID]
    Complete the specified quest
  • caqs
    Complete all quest stages
  • getstage [Quest ID]
    Show quest stage for the specified quest
  • player.completequest [Quest ID]
    Remove quest from your list without completing it
  • showquesttargets
    Show active quest’s ID and stage
  • setstage [Quest ID] [Stage]
    Advance stage of a specified quest. Stage value of 10 means quest has just been accepted, each quest step increases stage by 10
  • setquestobject [Base ID] [#]
    Set flag for specified object, #=1 for quest object or 0 for normal object
  • showfullquestlog [Quest ID]
    Show all quest log entries
  • showquestlog [#]
    Show quest log, #=0 for current quest log or 1 for completed quest log
  • sq
    Show all quests and stages
  • sqt
    Show current quest
  • movetoqt
    Teleport to quest target

Oblivion Remastered Miscellaneous Commands

Here are some handy Oblivion Remastered console commands that don’t quite fall into other categories yet remain very useful for navigating the game world and modifying the surroundings.

  • bat [filename]
    Execute specified file name
  • coc [location]
    Teleport to specified location
  • coe [X],[Y]
    Teleport to exact coordinates
  • enableplayercontrols
    Enable player controls during cinematics
  • fov [#]
    Change player’s field of view between 0–180
  • fw [Weather ID]
    Force the specified weather conditions without transitions
  • killall
    Kill all creatures within the loaded area
  • prid [Reference ID]
    Pick Console target by their Reference ID
  • qqq
    Exit the game without using menus
  • save [name]
    Save game with specified file name
  • saveini
    Save ini file settings
  • show
    Show value of global variable
  • set [globalvar] to [#]
    Set the specified Global Variable to stated value
  • setdebugtext
    Select Debugging Info
  • set timescale to [#]
    Set speed for time advancing in-game, #=30 for default or 1 for realtime, higher is faster
  • ssg
    Create window with full game scene graph
  • sw [Weather ID]
    Set weather to specified conditions
  • getgs [game setting]
    Display specified game setting
  • setgs [game setting] [#]
    Set specified game setting to given value

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2025-04-29 18:42