PerriKaryal is a tech innovator on Twitch who holds a Master’s degree in psychology. She fearlessly employs her psychological knowledge. Her most recent prominent venture involves a predominantly hands-free control method, utilizing an EEG (electroencephalogram). This brain cap identifies spikes of brain activity, which PerriKaryal’s brain-computer-interface programming then translates into gamepad inputs. Indeed, she has successfully used this technique to conquer several Elden Ring bosses in ‘mind control’ challenge runs.
In my recent conversation with the Twitch streamer about playing Elden Ring Nightreign together using her sharp intellect, I failed to disclose in my previous article that this demo was exclusive to PlayStation 5. This posed an additional challenge, since PerriKaryal primarily uses a control setup customized for PC.
She mentioned that she had to try various methods to make it function across different gaming platforms, but now that she’s figured it out, she can do it on any console. This includes Nintendo, and even mobile devices, which is quite exciting… Although, I’m not sure if Nintendo will allow it, but perhaps they might.
I haven’t posed that question to the streamer about “Mind Control” on the Switch 2, but I’ve been pondering the concept quite a bit in relation to Splatoon now. It could potentially lead to a “Mind Control” themed playthrough by The Duskbloods in the near future.
As I navigate through PerriKaryals’ game setup, everything feels a bit off-beat. To be honest, there’s a noticeable one-second lag in all my in-game actions, making it quite the challenge to synchronize even simple moves with my online teammates during Nightreign matches.
She explains that in Soulslike games, there’s a requirement she doesn’t always find in other games: anticipating an enemy’s move a full second ahead. Sometimes, this prediction is incorrect, or the strategy doesn’t quite work as planned.
In the game Shadow of the Erdtree, visualizing pushing a block to evade and spinning a plate for an attack is fun, but during intense battles like the Divine Beast Dancing Lion, the brain-computer interface struggles to distinguish between multiple thoughts. This means that maintaining intense focus is crucial.
The Twitch streamer explains, “This boss has a very obvious attack, and I know he’s going to defeat me. I can anticipate it and try to dodge or defend myself, but for some reason, that strategy isn’t working now. Maybe because there’s a large, muscular opponent preparing to strike, and I’m feeling a bit anxious about the situation.
In contrast, the tech creator required approximately seven hours to conquer the Divine Beast Dancing Lion boss in the Shadow of the Erdtree expansion, whereas Malenia from the main game took significantly more time. After a live stream where it took over 14 hours to vanquish the rot goddess, and with additional training hours added, PerriKaryal humorously remarks, “I’m starting to wonder if there might be an issue with me, truth be told.
As a person who’s always struggled with Soulslike games, my curiosity is piqued – how does the streamer persist and continue to try, time after time, to conquer an Elden Ring boss solely using their wit?
She acknowledges that prolonged use of an EEG may cause discomfort on her skull due to pressure, and managing the complex mental instructions for her Brain-Computer Interface (BCI) software was once exhausting. Nevertheless, with extensive practice, she finds even challenging games like Soulslike ones can provide a calming, meditative experience.
“If it’s within my wheelhouse, I can’t not.”
As a fellow Dark Souls enthusiast, I completely resonate with the sentiment. It’s not just about the game for me; it’s about the satisfaction that comes from mastering a challenge. Once I set my mind on something, especially if it falls within my capabilities, I find it nearly impossible to back down.
From spending 64 hours with Clair Obscur: Expedition 33, aside from my index knuckle not ideally clicking like that, I’ve realized that I do have the potential to master parrying. Maybe I can find motivation in PerriKaryal’s persistence and attempt Sekiro: Shadows Die Twice once more.
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2025-06-11 18:47