
Halo fans are excited about the potential remake of the original Halo: Combat Evolved, especially since it would be the first Halo game available on PlayStation 5. However, Jaime Griesemer, a key designer on the original game and design lead for Halo 2 and 3, has expressed concerns about some of the changes made in the remake.
In several posts on X (formerly Twitter), Joseph Staten, a developer on Halo, expressed his disappointment with a part of the game’s trailer. He pointed out that the Warthog vehicle easily destroyed obstacles meant to make the battles with Hunters more challenging. “If you can just break through the crates, it ruins the fight,” he explained. He was particularly frustrated that trees were placed in the landing zone for the ‘WooHoo Jump,’ calling it a poor design choice.
I saw Griesemer trying to get Marcus Lehto’s attention – Marcus is a huge supporter of the remake, which is awesome! – and then he asked the question everyone was thinking: “What happened to our favorite level, B30?!” It was a really relatable moment for any fan who loves that level.
Okay, so as a huge fan, I was a little frustrated with something I noticed. The whole idea with the Warthog and the Hunters was that you weren’t supposed to just run them over! The developers actually put rocks there on purpose to force us to get out and fight. When players figured out they could just plow through everything, it totally ruined those encounters. But honestly, the biggest head-scratcher for me? They put trees right in the landing zone! It’s like, what was going on there?
— Jaime Griesemer (@32nds) October 25, 2025
Players commenting on the issue noted that the Warthog could actually navigate the rocks in the original game, although it wasn’t easy. Griesemer confirmed this was intentional.
I’m aware many of you have found ways to push the Warthog through the opening. I intentionally made it challenging, but not completely blocked, and spent a good part of a day tweaking it. You’re welcome! 😆
— Jaime Griesemer (@32nds) October 25, 2025
After looking into it further, Griesemer realized the problem: vehicles get damaged so easily that you’re just as likely to wreck the hog as to successfully navigate it over the rocks. He felt this actually made things worse, as none of the intended vehicle maneuvers would work reliably.
After the initial reveal of the trailer, Griesemer questioned the point of remaking Halo.
Honestly, I’m skeptical about remakes. I’m just not seeing the big appeal. Is it just to tap into nostalgia? Try and get a new group of players hooked? Or is it just a way to keep a bunch of artists busy while the studio decides what to do next? It feels a little pointless to me, if I’m being honest.
— Jaime Griesemer (@32nds) October 25, 2025
At the Halo World Championships, Halo Studios announced that future Halo games will be available on PlayStation 5, in addition to Xbox Series X|S and PC. Although Microsoft hasn’t revealed any games planned for the franchise’s 25th anniversary next year, reports suggest a new live-service Halo game could launch in 2026. Microsoft has stated that several new Halo projects are currently in development.
Halo: Campaign Evolved will launch in 2026 on Xbox Series X|S, PlayStation 5, and PC.
Read More
- Avengers: Doomsday Rumor Addresses Tom Holland’s Spider-Man Status
- New Research Suggests US Gamers Buy Less New Titles Than You Might Think
- Gold Rate Forecast
- The Boys: Sister Sage’s Major Weakness Revealed In Gen V Season 2
- Chris O’Donnell Would Love a Grey’s Anatomy Reunion on 911 Nashville
- Does Escape from Duckov have controller support? Here’s the full breakdown
- AI Animal Crossing Hack Turns The Villagers Against Tom Nook
- Brent Oil Forecast
- ‘Georgie & Mandy’s First Marriage’ Showrunner Teases Their Split
- The Outer Worlds 2: Ultimate Builds Guide For Every Playstyle
2025-10-27 16:45