After the MSI 2025 update, version 25.14 introduces significant modifications to League of Legends. Here’s a glimpse of the major adjustments you’ll encounter in this mid-season patch.
As a dedicated gamer, I rarely witness the emergence of fresh faces in the League of Legends universe these days. The dev team seems to be more preoccupied with fine-tuning the existing champions rather than crafting new ones. Yet, when a new champ finally drops, it’s always a grand occasion.
Introducing Yunara, an ADC champion primarily built for auto-attacks, a rarity we haven’t seen in years. Unlike most contemporary ADCs that emphasize their abilities, she harks back to the basics, offering a satisfying payoff for those who excel at basic attacking.
From what we’ve gathered, the modifications for both Yunara and Kled are clear, even though we’re not entirely aware of all the updates. It’s worth noting that this is more extensive than the minimal changes list seen in version 25.13.
Here are all the 25.14 changes we know of so far:
LoL 25.14 patch notes
Yunara: Full abilities and stats
Here’s a full breakdown of Yunara’s base stats and abilities to give you an idea of what she does:
Base Stats:
- Base health: 625
- Health growth: 107
- Health regen: 3.75
- Health regen growth: 0.55
- Base mana: 275
- Mana growth: 45
- Mana regen: 7.5
- Mana regen growth: 0.75
- Base AD: 56
- AD growth: 2.5
- Base armor: 26
- Armor growth: 4.4
- MR: 30
- MR growth 1.3
- Move Speed: 325
- Attack range: 575
- Base attack speed: 0.65
- Attack Speed ratio: 0.65
- Attack Speed growth: 2.75%
- Adaptive default: AD
Passive: Vow of the First Lands
Yunara’s critical strikes deal 10% (+10% per 100 AP) bonus magic damage.
Q: Cultivation of Spirit
When Yunara launches a basic attack, it adds extra magical damage to the target. If Cultivation of Spirit is not active, her basic attacks also increase a stack of Unleash for 6 seconds each time she attacks. This effect can accumulate up to 8 times, and if the target is a champion, she generates 2 stacks instead. The stacks gradually decrease by one every 0.5 seconds when the duration ends.
- Passive bonus magic damage: 5/10/15/20/25 (+10% AP)
Passive Ability: For five electrifying seconds, Yunara taps into her hidden strength. This boost grants her increased attack speed, adds magic damage to each auto-attack, and speeds up her basic attacks, causing them to spread quickly to nearby enemies, dealing 30% of her Attack Damage as physical harm.
These combined assaults reduce the impact of on-hit damage by 70%, promote lifesteal, and may result in a critical hit when initiated by a primary strike. Additionally, they inflict double and a half times the regular damage onto minions whose health is less than 30% of their maximum.
W1: Arc of Judgement
Passive: When Yunara hurls a gliding oracle bead towards an intended direction, it offers a brief glimpse of its surroundings as it journeys and clings to adversaries for up to 1.5 seconds, significantly reducing its flight speed and resetting the remaining time. Once it reaches maximum range, it continues to linger for another second, even if it doesn’t hit a target, and expands outwards radially. Each initial strike against an enemy inflicts magic damage and slows the target by 99%, with the slow effect decaying over 1.5 seconds. Whilst lingering, the bead continues to deal magic damage to nearby enemies every 0.25 seconds.
The Arc of Judgment inflicts 50%, 75%, or 100% (depending on its level) damage onto minions, and if these minions are about to be defeated by additional 6 damage instances from the lingering effect, it finishes them off instead.
- Initial magic damage: 5/30/55/80/105 (+ 85% AD) (+ 50% AP)
- Subsequent magic damage: 1.25/5/8.75/12.5/16.25 (+ 10% AD) (+ 6.25% AP)
W2: Arc of Ruin (Ult Enhanced)
Passive Ability: When Yunara channels a burst of spirit magic in her chosen direction, it strikes enemies with 50/150/250 (depending on Transcend One’s Self’s Rank) magical damage (plus 175% of Attack Damage and 100% of Ability Power). This spell also slows the affected targets by 99%, decaying over a duration of one second. Additionally, it provides Yunara with sight of her surroundings for a brief moment.
E1: Kanmei’s Steps
Yunara fades away, leaving behind a trail of ghostliness, granting her an enhanced movement speed that gradually lessens over several seconds. This rapid mobility significantly improves when she’s moving towards a close-by, visible enemy champion on the battlefield.
- Bonus movement speed: 50/55/60/65/70%
- Bonus movement speed duration: 1.5/1.75/2/2.25/2.5 seconds
E2: Untouchable Shadow (Ult Enhanced)
Active: Yunara dashes in the target direction.
R: Transcend One’s Self
As a dedicated fan, I can tell you that the base damage of Arc of Ruin and the dash speed of Untouchable Shadow directly correlate with the rank of my Transcend One’s Self.
As a gamer, when I tap into my Transcendent State, I’m supercharged for 15 thrilling seconds! Every one of my fundamental skills gets an upgrade with these awesome effects:
– Enhanced Agility: My movements become swift and nimble.
– Amplified Strength: I can deal some serious damage now!
– Empowered Defense: I’m tougher than ever, taking less damage from attacks.
– Boosted Energy: My special abilities recharge faster during this time.
- Cultivation of Spirit: Automatically grants its active effects at no cost. If the effects were already active, its duration is refreshed to the duration of the state.
- Arc of Judgement: Upgraded into Arc of Ruin, which has no cost and has its remaining cooldown reduced by 80% upon both entering and exiting the state.
- Kanmei’s Steps: Upgraded into Untouchable Shadow, which has no cost and has its cooldown reset upon both entering and exiting the state.
Kled mid-scope rework
Passive: Skaarl, the Cowardly Lizard
- Remount HP is now instant and doesn’t have to wait for the animation
- Kled gains 1% of his bonus HP as armor and MR, increased by 20% for each nearby enemy champ
- Courage gained from minion last hits: 4 >>> 5
- Courage gained from takedowns within 3 seconds of damaging an enemy: Removed
- Dismounted Kled auto attack damage against champions: 80% >>> 85-100%
- Dismounted MS penalty: 60 >>> 40
- Dismounted MS gained toward enemy champs: 100-185 >>> 70-155
- Dismounted speed boost range: 1000 units >>> 1200 units
- Skaarl HP: 400-1550 linear scaling >>> 400-1400 with stat progression multiplier
- Skaarl health gained on remount: 45-75% >>> 40-70%
Q (Dismounted): Pocket Pistol
- Ammo charge time: 20-7.5 seconds >>> 18-10 seconds (reduced by Q rank scaling)
- Damage per pellet: +80% bonus AD >>> +65% bonus AD
Q (Mounted): Bear Trap on a Rope
- Initial hit bonus AD scaling: 65% >>> 60%
- No longer applies Grievous Wounds on pull
- Pull timer is now exact
- Slow: 40-60% >>> 30-50%
- Slow duration: 1.5 seconds >>> 2.5 seconds
- Now calculates damage on pull rather than while tethered
W: Violent Tendencies
- Cooldown: 11-5 seconds >>> 13-9 seconds
- Attacking enemies while this ability is on cooldown will decrease the remaining cooldown
- 1.5 seconds on champions, 0.5 on anything else
- Damage: 20-60 ((+ 4.5-6.5% max HP)(+1% max health per 20 bonus AD)) >>> 20-60 ((+ 4.5-6.5% max HP)(+1% max health per 50 bonus AD) +1% max HP per 250 bonus HP)
- W is no longer started when hitting wards
E: Jousting
- AD scaling: 65% bonus AD >>> 55% bonus AD
- Now has a HUD tracker that indicates how long you have to recast
- Now has a range indicator on E2
R: Chaaaaaaaarge!!!
- Minimum damage: 4-6% max HP +4% per 100 bonus AD max HP damage >>> 4-8% max HP +3% per 100 bonus AD max HP damage
- Max damage: 12-18% max HP +12% per 100 bonus AD max HP damage >>> 12-24% max HP +9% per 100 bonus AD max HP damage
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2025-07-02 00:49