Ubisoft has unveiled the Title Update 1.0.6 for Assassin’s Creed Shadows across all platforms, introducing a challenging nightmare mode, a unique partnership, a low-spec PC alternative, and additional features.
This new update will be released tomorrow across all platforms. The file size for this update may differ depending on which platform you choose to play the game on. In our last update, we introduced content from the collaboration between Balatro and Dead by Daylight. With tomorrow’s update, we are excited to announce that it includes collaboration content from Critical Role. Here is a breakdown of the download sizes for each platform:
– PS5: 6.27GB
– Xbox Series X|S: 19GB
– macOS: 9GB
– Steam: 8.5GB
– PC: 17GB
Hopefully this helps clarify the information! Let me know if you have any other questions or need further assistance.
The action-adventure game “Assassin’s Creed Shadows” is now playable on PlayStation 5, Xbox Series X|S, and personal computers (via Steam, Epic Games Store, and Ubisoft). To get a feel for the game from an early perspective, check out Dave’s ongoing review here.
Here, you can discover the complete details about Assassin’s Creed Shadows Title Update 1.0.6, including its patch notes and images, through Ubisoft as provided below:
[Ubisoft Link]
Hello everyone,
On the 25th of June tomorrow, we’ll unveil Update 1.0.6 for Assassin’s Creed Shadows at 2 PM Universal Time, which is 10 AM Eastern Daylight Time and 7 AM Pacific Time.
Appreciation to all who’ve spared their time to submit bug reports using our Bug Reporter tool. If you encounter any difficulties, don’t hesitate to reach out to our support team for assistance.
Take a peek at the forthcoming alterations tomorrow and remember to explore the Year 1 Roadmap for additional details about the future developments in Assassin’s Creed Shadows!
Patch Highlights
Special Collaborations
Critical Role
In our second unique team-up, we joined forces with Critical Role to enrich Assassin’s Creed Shadows with fresh content. This addition features a free mission named “A Pivotal Clash”, a new character to befriend, and an exciting new trophy or achievement for your collection.
New free story pack: “A Critical Encounter”
Rufino, an age-old buddy of Tomiko and Heiji, invokes an obligation for help following his exposure of a lethal plot. As a translator, he stumbled upon proof that a clandestine group has been covertly employing killers to off targets of influence among the common populace.
Now, he turns to Naoe and Yasuke for help in stopping these killers.
To access this feature, make sure you’ve finished the questline “Way of the Blacksmith” and acquired the playable character Yasuke. The journey begins from your Hideout.
Reward: Gain a new ally modeled after the character Rufino from the one-shot campaign of Critical Role’s Assassin’s Creed, played by Robbie Daymond. Additionally, you’ll receive a banner displaying the Critical Role emblem in your hideout.
New Trophy/Achievement: “A Critical Encounter”, received upon completion of the questline.
Partnering up with us will also bring about the launch of a Critical Role-themed Weapons Collection, modeled after the Critical Role universe, available for purchase at our game shop! This set comes equipped with 2 weapons for each character: a Tanto and Katana for Naoe, and a Kanabo and Teppo for Yasuke.
New Nightmare Difficulty Setting
Introducing a challenging new game mode called “Nightmare” – expect an elevated level of obstacles throughout your adventure. In this mode, you’ll encounter increased combat and stealth difficulties, necessitating careful strategy and heightened awareness of your environment. Brace yourself for formidable opponents and a more pulse-pounding gaming experience!
Here is a tease of some changes you can expect from this new difficulty:
- Player defensive options are less effective, and enemies deal greater damage at all levels.
- E.g., Parries now require perfect timing to deflect the hit – imperfect parries will only partially block incoming damage.
- Enemy AI is smarter, faster, and more aggressive in a variety of circumstances, including detection.
- E.g., Even while crouching, Naoe now generates some sound! And even while in the shadows, she can be seen while moving!
- E.g., Enemies will no longer become vulnerable from dodges or parries – only abilities can put them into a vulnerable state.
- Combat resources (like adrenaline, rations, and shinobi items) are harder to come by, making their use even more vital.
This is just a glimpse of how this new difficulty setting will impact the game.
Toggle Headgear in Cut-scenes
We’re thrilled to unveil a frequently demanded enhancement: users now have the option to display various types of headwear – such as hoods, helmets, headbands, and so on – in cinematic moments. Let your unique flair be expressed even during dialog sequences!
You will find the option available in the in-game settings.
- Note that headgear will not be displayed in cinematics or in some specific instances where a rule overrides this setting (romance-specific cutscenes).
VFX Toggles
Users have the option to turn on or off particular visual effects for a more personalized gameplay. This allows them to conceal or reveal details like the loot on fallen opponents, their own location, enemy special attack indicators, and much more.
All will be accessible in the Interface option menu.
Open World Alarm
In simpler terms, we’ve broadened the scope of the Regional Alert System from just Castles to the entire Province. This means that if you persistently attack civilians or military units outside the Castles, an alarm will be triggered, leading a band of Guardians to pursue you across the game world.
Horse Camera Presets
While you’re on your mount, you have the ability to switch among three distinct camera angles for a more film-like adventure. To do this, simply press and hold the down button on your controller or the ‘X’ key on your keyboard as you ride, immersing yourself fully in the stunning landscapes of Japan.
Ultra Low Specs for PC
As an avid gamer, I’m thrilled to announce we’re introducing a fresh visual setting – the Ultra Low mode! This is great news for fellow PC gamers with more modest graphics card setups. Now, you can enjoy the game at smoother frame rates, enhancing your gaming experience significantly!
List of Bug fixes
General
- Fixed an issue where the Onryo Mask remained visible despite selecting the option to hide gear.
- Fixed an issue where players were unable to earn Mastery Points.
- Fixed an issue where Mastery Points were not returned after resetting the Mastery Tree.
- Fixed an issue where players could not switch characters anymore even without gameplay context restrictions.
- Fixed an issue where allies could be trained to veteran rank without upgrading the dojo to level 3.
- Fixed an issue where Gennojo did not immediately appear in the hideout after recruitment. He was busy washing his hair!
- Fixed an issue where sometimes a player remains stuck in a Red Zone, without being able to fast travel anywhere, by allowing them to fast travel to the hideout.
- Fixed an issue where the Oni Drawing remains stuck on screen after completing the “Vision of the Realms” quest.
- Fixed various localization issues.
Quests
- Fixed an issue where players could not progress in the “A Chance Encounter” quest when following Fuyu.
- Fixed an issue where players could not complete the quest after defeating all Kabukimono.
- Fixed an issue where Lady Oichi’s letter became unavailable after the Fuji-maru cutscene.
- Fixed an issue where players were unable to talk to Katsuhime in the crop field when she was sitting on the ground. She just wanted some peace and quiet!
- Fixed an issue where tracking the “Temple Stories” quest only showed a progress bar with no text.
- Fixed an issue where Genzaburo’s Teppo Master was missing from the Kaya Shrine.
- Fixed an issue where Yagyu Munetoshi revealed a later plot point too early in the “Nobutsuna’s Students” quest.
- Fixed an issue where players could not assassinate the Godai of Void because the NPC was missing. He took his name too seriously.
- Fixed an issue where players could not complete the “Diary of Lady Rokkaku” quest after dodge rolling and dropping Katsuhime.
- Fixed an issue where players could not complete the “Diary of Lady Rokkaku” quest when there was no immediate option to carry Katsuhime.
- Fixed an issue where players glitched through an anomaly in the “Heads Will Roll” quest, making Animus activities unavailable.
- Fixed an issue where players could not progress in the “Lost Honor” quest because the game failed to switch to Naoe.
- Fixed an issue where players could not progress through the Tournament after dying.
Visuals & Graphics
- Fixed some minor visual issues.
- Fixed misplaced visual elements with the Dark Woods Kusarigama.
- Fixed an issue where all NPC horses appeared as identical.
- Fixed a clipping issue with Naoe’s Sekiryu outfit.
- Fixed an issue with the “Bloodshade Katana” being visible out of the sheath when transmogged.
- Fixed a movement physics issue with the Dead by Daylight Oni’s armor.
Audio
- Fixed an issue where footstep audio occasionally ceased when opening the map while moving.
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2025-06-24 18:27