The team at Rebel Wolves unveiled an extensive gameplay trailer for The Blood of Dawnwalker. Although it’s evident that the game is still in its initial development phase, the response from gamers has largely been positive, but there have been some minor issues.
Key info
Initially, let’s condense the crucial points from the gameplay demonstration. It’s worth mentioning that what we saw was a pre-release version, so expect significant changes prior to the final launch.
Initially, the developers showcased a combat system that centered around selecting the best attack or defensive position from among four given choices. Such gameplay is reminiscent of titles like Kingdom Come: Deliverance 2 and For Honor.
The diversity in our capabilities increases as we pay for the costs associated with using them, which are accrued during battles. Skills can be unlocked by navigating through a tree structured into three sections: human traits, vampire traits, and shared traits. Additionally, there’s a fourth section called “active skills.
The developers demonstrated nighttime gameplay, during which Coen transforms into a vampire, expanding his exploration capabilities. In the video, it’s evident that he can traverse walls or swiftly leap from rooftop to rooftop using his powers. Additionally, players have access to a special feature called “focus mode,” which emphasizes crucial items and bears a resemblance to The Witcher’s senses in The Wild Hunt.
It was additionally pointed out that there are numerous methods to accomplish the tasks. Moreover, there is a strict deadline – we have just 30 days to finish the Dawnwalker story. Time only advances as you complete certain missions, but there’s no need to hurry when exploring the world. Notably, the entire map will be accessible from the onset of the game.
Players’ reactions
It was noted earlier that the majority of players appreciated what they saw from the Rebel Wolves team. To put it another way, The Blood of Dawnwalker seems to have elements reminiscent of The Witcher 3, and this resemblance appears to be a noteworthy advantage for many players.
I see the DNA of The Witcher 3 in the gameplay, music, and architecture. I like it.
While some people focus on aspects that need refinement, such as a camera positioning too closely behind the protagonist or an awkward transition to first-person perspective during skill selection, it’s not universally appreciated and can disrupt the overall experience.
Players additionally pointed out a general rigidity in the characters’ actions, especially evident during battles. Clearly, the animations require greater smoothness to enhance their quality gradually. The city has faced some constructive critique for its simplicity and lack of intricate details that could be added in future updates.
Generally speaking, The Blood of Dawnwalker is widely viewed as a strong contender among gamers, despite some flaws in its pre-beta stage. With potential in spades and a 2026 release date on the horizon, the developers have ample opportunity to refine the game. Here’s to hoping they make the most of this time!
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2025-06-23 13:02