Starting this week, you’ll have the opportunity to influence upcoming Schedule 1 changes, as developer TVGS has confirmed that their community voting system is now operational. The initial vote for update v0.3.6, as per the patch notes on Steam, is scheduled to take place this week.
Once the voting period begins, you’ll notice a pop-up in the main interface of the game. Previously, TVGS mentioned that you will have the option to either incorporate the cartel into the game, implement an update for the police, or add shrooms to the list of items that can be produced.
In the update v0.3.6, it was announced that the new voting system would be implemented – a detail found in the patch notes. Earlier, this feature was tested in the beta version of the game. Originally, employees needed beds to work on your property; now, they merely require lockers, which take up significantly less space.
Apart from enhancing space efficiency, TVGS has also incorporated an option for filtering item slots, enabling you to specify which items should be present or absent in specific locations to your employees. Additionally, the saving mechanism has undergone a revamp aimed at reducing save times and improving Steam Cloud Sync performance.
Schedule 1 update v0.3.6 patch notes
You can read the full patch notes for update v0.3.6 here:
Additions
- Added lockers. These will be replacing employee beds. For compatibility reasons, employees will still be assigned to beds in existing saves, but going forward, you can use lockers instead, which are more space-efficient and can store more stuff.
- Added item slot filters. You can now set whitelists or blacklists on slots to tell employees which items should or shouldn’t go in a particular slot.
- Added employee property transfers.
Tweaks/Improvements
- Increased storage unit employee capacity to 3.
- Consolidated all NPC save files.
- Consolidated property save files.
- Consolidated business save files.
- Changed the trash can pickup area to be square instead of circular.
- The trash can pickup area is now visible while you’re placing the trash can.
Bug fixes
- Fixed occasional NPC long-distance pathing failures.
- Fixed occasional employee pathing failures.
- Fixed employees sometimes attempting to pick up items that they don’t have the inventory capacity for.
- Fixed botanist-related performance issue.
- Fixed police showing question marks above their heads while they’re unconscious.
- Fixed viewmodel drifting.
- Fixed an incorrect statement regarding how dealers are unlocked.
Previously, TVGS incorporated a storage facility into the game, along with wall adornments. Moreover, they implemented features for Bleuball’s Boutique and the Pawn Shop. The developer mentioned that, considering factors like university and wisdom tooth surgery, he is planning to work on the game’s first significant update quite soon.
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2025-06-09 13:09