Elden Ring: Reign of the Night – A Reworked Roguelike Action RPG
In contrast to its predecessor, Elden Ring: Reign of the Night introduces a more rapid-paced action gameplay style. As players venture through diverse landscapes and face exclusive monsters, they will experience an authentic sense of fear reminiscent of their initial Nightlord encounter. To ensure optimal performance on your PC without compromising the visual splendor presented by ER: Reign of the Night, adjust the game settings accordingly.
Best Settings for Elden Ring Nightreign on PC
In Elden Ring Nightreign, the visual aspects are split into two categories: settings for display and graphics. The display options offer some fundamental adjustments to enhance your gaming experience, while the graphics settings allow you to customize how the game appears and performs visually.
Even though Nightreign’s frames per second (FPS) is fixed at 60, it’s wise to modify your graphic settings periodically to prevent frame rate drops during intense battles with multiple enemies or heavy use of particle effects.
Setting Type | Setting Name | Best Preset | Notes |
---|---|---|---|
Display | Screen Mode | Borderless Windowed | Although Fullscreen is advised for the best performance, it’s better to use Borderless Windowed mode instead to make transitioning between in-game to desktop smoother. |
Resolution | Native | Playing at any resolution lower than what your monitor natively supports will make the in-game textures blurry. | |
Auto-Detect Best Rendering Settings | Off | We’ll be customizing each graphics setting for the game, so there’s no need to use game-determined presets. | |
Advanced Settings | Texture Quality | Depends on VRAM | 3GB VRAM: Low, 6GB VRAM: Medium, 8GB+ VRAM: High-Maximum |
Antialiasing Quality | High | Helps smooth out the edges of textures like enemies and foliage. | |
Screen Space Ambient Occlusion (SSAO) | High | Enhances the appearance of environments, especially the darker areas hit by light. | |
Depth of Field | Maximum | It does not cost any reduction in FPS, but adds a cinematic Bokeh effect that looks great in some scenes. It can be turned off if it causes a distraction in-game. | |
Motion Blur | Off | Due to the fast-paced nature of the game, Motion Blur can cause the visuals to degrade, especially when in motion. Also, the effect is distracting during boss fights. | |
Shadow Quality | Medium | The medium preset is a sweet spot for the shadows to look good, but not tax FPS too much. | |
Lighting Quality | High | – | |
Effects Quality | Medium | Some particle effects on screen can cause sudden FPS drops, especially during large-scale encounters. Best to tone effects down a bit to improve performance. | |
Volumetric Lighting Quality | High | – | |
Reflection Quality | Low | The higher presets can cause a bit of a stutter in-game, especially when you’re in an area with a large number of reflective surfaces. | |
Water Surface Quality | High | – | |
Shader Quality | Medium | Taxes FPS, which leads to drops in performance in certain scenarios. Players with high-end GPUs can turn it up to high. | |
Global Illumination | High | – | |
Grass Quality | High | Limveld is filled with areas with overgrown foliage, so choosing a higher grass quality may lead to performance degradation over time. Medium is a great sweet spot. |
Here are some ideal conditions to maximize the performance of Elden Ring Nightreign on your computer. Generally speaking, the game is well-optimized, and most computers meeting or surpassing the game’s recommended specifications should run it smoothly. Nonetheless, certain areas have been found during testing where performance may occasionally dip.
The settings tweaked earlier were tried on a computer featuring an i9-14900HX processor, an Nvidia RTX 4080 graphics card, and 32GB of RAM. On average, the game’s frame rate consistently hit 60 (its maximum), with minor dips to 49 FPS occurring in just 1% of instances. While there is no indication of a memory leak issue within the game itself, these minor performance glitches are expected to be resolved with upcoming updates.
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2025-05-30 04:24