Number of desyncs in Stellaris skyrockets after BioGenesis and 4.0 update. Can you do something about that?

As a dedicated fan, I’ve always appreciated Paradox’s commitment to their games, and Stellaris is no exception. Even after nearly a decade, this epic strategy game continues to evolve with new updates and expansions. The recent launch of patch 4.0 and the first episode of season 9, BioGenesis, has drawn many players back in to explore the fresh content.

However, like any well-loved game, there are occasional hiccups. Some fans have reported an increase in desync issues within the game. It’s disheartening, but let’s not lose hope. Let’s delve into potential solutions and strive to make Stellaris even better.

How to deal with desync in Stellaris 4.0 BioGenesis

Developing video games, particularly multiplayer ones, can be extremely challenging, especially when dealing with players in various geographical locations. While it might be thought that strong connections are less crucial for strategy games, titles like Stellaris challenge this notion due to its increasing desync issues since the 4.0 patch and BioGenesis expansion release. Can anything be done to avoid these problems?

Making video games is tough, and creating a dependable multiplayer module that works across different regions is even more difficult. People might think fast connections aren’t vital for strategy games, but Stellaris shows otherwise with its desync issues worsening since the 4.0 update and BioGenesis expansion launch. Is there any solution to prevent these glitches?

Unfortunately, there isn’t a definitive, lasting solution that completely resolves the issue. Yet, resourceful individuals have devised some temporary solutions, often referred to as “workarounds,” which can help alleviate the problem. If you’re interested in exploring these options, here they are:

1. Solution A…
2. Solution B…
3. Solution C…

  1. Load the game in a singleplayer mode, play for two – three days against AI opponents, and then make a new save file. Next, host this instance. It has a disadvantage of having some moves done by computer for your friends, which they will have to account for, yet many fans claim that it lowers the desync rate significantly.
  2. When the desync error happens, attempt quitting the game, yet as the confirmation window appears, instead of confirming cancel it. It is something simple to try, which works for some players.
  3. If this happens to one of your friends, another way to deal with it is to sadly kick the affected participant. There is a chance that after removing the player who was desynced, the problem won’t spread to another one.
  4. A limiting option to try is to not make your game too big. As the state of the game has to be synced, having less information to exchange can be beneficial. There are suggestions to not go beyond 5 empires, 2x speed and not going for marauder empires and caravaneers. Sadly, it restricts the gameplay possibilities, but if you value playing with others more, this can be a way to go.
  5. Last thing to do is to… ignore the desync completely. There are fans who have noticed that the game continues normally even after the desync, like it didn’t even happen.

It’s likely that Paradox will work on resolving those issues in upcoming updates or quick fixes. They appear to be very invested in Stellaris, so they might continue investigating the problem. To share your thoughts about the game and get the latest news, don’t forget to join their official Discord server. All the best!

Read More

2025-05-06 12:44