Title “Tempest Rising” steps onto the battlefield with a rich history influencing its design. Upon initial observation, it’s evident that the game shares strong similarities with Westwood Studios’ iconic title, and some might argue it borders on imitation given how closely it mirrors the gameplay mechanics of Command & Conquer. Two opposing factions engage in conflict, certain vehicles share identical names, and composer Frank Klepacki has contributed to its soundtrack. In essence, it offers an appealing alternative for RTS enthusiasts craving another dose of C&C. However, if you fail to appreciate this sequel’s distinct allure, you risk missing out on a truly enjoyable experience.
Tempest Rising builds upon many elements that made the C&C games great, such as resource management, controlling various vehicles, and single-player missions that are both instructional and engaging due to their challenges. However, it doesn’t just pay homage; it infuses the genre with its own innovative twists, giving it a distinct identity. It goes beyond being a polished tribute and introduces some exclusive features that make it shine on its own.
Two Warring Factions Again
In an alternate 1997, the Cuban Missile Crisis escalated into a nuclear war, leading to a world ruled by two powerful factions: the technologically advanced Global Defense Force (GDF) and the physically formidable Tempest Dynasty. A unique, vegetal energy source known as “Tempest” has become the power of tomorrow, coveted by both sides. This setting may remind you of the original Command & Conquer, and indeed, there is a third, unexpected obstacle that causes trouble for both parties later on.
These sets of 11 missions each, run independently, function partially as a progressing learning experience that introduces different elements of the game and allows you to delve into the subtleties between factions. Initially, missions may seem quite simple – capturing or defending bases, for example. However, they will soon expand into larger skirmishes with additional tasks to complete at your discretion. Some exciting missions will require utilizing specialized units to penetrate enemy bases or tracking down the adversary as they maneuver across the map while simultaneously safeguarding your base from potential attacks.
In-game cutscenes and briefings during missions help set up the storyline, although they may not stand out (especially from the GDF perspective). However, they do provide context for your actions. Dialogue options allow you to delve deeper into the game’s lore and strategy, but many players might choose to skip these to jump straight into the action. Characters from the GDF are not particularly memorable, but the enigmatic and exotic atmosphere of Dynasty is enhanced by their cryptic demeanor and distinctive Soviet accents.
Familiar yet Modern RTS Gameplay
In terms of gameplay, Tempest Rising adheres to the conventions of the Real-Time Strategy (RTS) genre, yet refreshes the experience. The traditional rock-paper-scissors mechanic remains, where tanks are stronger against light vehicles, light vehicles dominate infantry, and infantry excel against tanks. However, unique abilities and enhancements have been introduced to keep gameplay engaging. The Global Defense Force (GDF) relies on accuracy and technology, employing long-range attacks, drones, and information gathering. Their infantry can scout, detonate barrels, or convert data into energy. Conversely, the Dynasty prefers brute force, utilizing Tempest-powered weapons, flamethrowers, durable structures, and area denial strategies. Essentially, they find strength in firepower.
The management of resources varies among factions, with some building units instantly in real time (like GDF), while others construct buildings behind the scenes (such as Dynasty). Once a structure is complete for the latter, it becomes available to select and place at your desired location. Each approach has its advantages and disadvantages, requiring you to adapt your strategy according to the faction you control or are engaging with in battle.
The brilliance of a game truly lies in its unit designs. For instance, GDF’s adaptable Trebuchet tank and Dynasty’s colossal Tempest Sphere (imagine a lethal rolling ball) are just two examples of the impressive late-game gadgets each faction possesses. It’s crucial to understand the strengths and weaknesses of every unit, not only for winning but also to truly savor the intricate design behind each faction. In this game, it’s not merely a matter of red versus blue; knowing your units is vital in combat.
- a classic RTS experience with plenty to learn and master;
- two campaigns that are instructional but also challenging and fun;
- unique differences between two different factions give them subtle differences in battle.
CONS:
- cutscenes could have been better;
- maps are okay and not as impressive as you would hope considering the setting.
The Spoils of War
Tempest Rising simplifies unit management by providing a user-friendly interface that consolidates essential controls on your screen, making it easy for you. Additionally, keyboard shortcuts enable you to cluster specific units together, allowing for quick selection and command execution with a single key press. Furthermore, pressing ALT while directing your troops ensures they all move at an equal pace, preventing slow units from lagging behind faster ones in battle.
The game shines brightest during smaller, strategic battles akin to skirmishes – these can be engaged in either against the computer or other players, outside of the main storyline. These instances allow for close control and an immersive experience of the battlefield, minus the tension of large-scale invasions. Taking on roles like a sniper navigating through dense foliage, for example, offers a pleasant respite and showcases the game’s more intricate settings and animations. Although such experiences may not always occur during larger missions, they are delightful when the game presents opportunities to shift your strategy from mass unit production to tactical maneuvering for victory.
In these smaller operations, you can magnify the battlefield for a clearer view. Although the maps may not resemble specific real-world sites, you’ll notice intricate details in the surroundings and troops. The game has impressive graphics and operates seamlessly without any technical problems. However, there’s an odd synchronization issue between voice lines and character mouth movements, which can be disconcerting. Additionally, some soldiers on both sides sport gas masks as fashion accessories, a style choice that might leave you more puzzled than impressed.
Final Thoughts
Comparing “Tempest Rising” to “Command & Conquer” is inevitable, but the game skillfully honors its roots while establishing its unique identity. For long-time strategy gamers, it’s an exhilarating, nostalgic journey with a fresh, updated look. For newcomers, it delivers a rich and accessible Real-Time Strategy (RTS) experience, built on a solid foundation.
As a dedicated fan, I’d say that when it comes to planning, I’m all about being strategic and methodical with Tempest Dynasty. But once the action starts, it’s a whirlwind of excitement! This game serves up two robust campaigns that steadily build towards grand, unforeseen finishes. Unlike many strategy games that use their campaigns as extended tutorials, Tempest Dynasty delivers well-thought-out missions that keep you on your toes. Although Tempest Rising may not revolutionize the genre, it lays a solid foundation that paves the way for future improvements.
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2025-04-18 12:32