Skull and Bones: Players Rally for Better Ascension System Changes!

Recently, Skull and Bones has faced some rough seas within its player community due to the Ascension system. Players are finding it challenging because the current setup seems to impact gameplay in a way that makes progress feel more dependent on luck rather than skill when trying to acquire the upgrades for a strong loadout. Many players express dissatisfaction as they find the process of acquiring gear, especially weapons, to be repetitive and time-consuming, negatively affecting their overall enjoyment. This has led to calls for substantial modifications in the Ascension system. A Reddit post by user Covertius initiated a vibrant conversation about possible enhancements, focusing on ways the system could be revamped to boost player satisfaction during gameplay of the pirate adventure game.

Summary

  • Players express significant dissatisfaction with the current Ascension system, primarily due to the randomness of upgrades.
  • Several proposed changes focus on giving players more control over the perks they desire, making the upgrade process more enjoyable.
  • Recurring frustration revolves around the roll caps, which are viewed as an impediment to crafting ideal weapons.
  • Community engagement highlights a shared sentiment for improvement, with players banding together to support suggested changes.

Player Frustrations with the Ascension System

The Ascension system in Skull and Bones has sparked much debate among players, as many express their annoyance with how it functions. One enthusiastic participant, Covertius, noted that the current design appears to prioritize luck over skill, an opinion shared by numerous commenters who claim that this randomness diminishes their overall gaming experience. A user named Lilywhitey joined the discussion, suggesting, ” frankly, let us have the option to lock the perk and only reroll the quality for two rerolls.” This sentiment is echoed by many others who prefer a more strategic approach to manipulating the system, rather than relying on luck for crucial upgrades. In essence, they’d prefer a personally tailored upgrade path that offers satisfaction over the frustrating unpredictability of random rolls.

Proposed Changes to Enhance Gameplay

The players aren’t just grumbling; they’re also proposing helpful solutions to ease their frustration. A suggestion by Covertius that catches attention is increasing the starting components needed for the initial upgrade, while giving legitimate perk selection rights. This idea reflects a common feeling among the community that players prefer investing more resources at the start to customize their gear based on their playstyle. As CurtChan stated, “Why bother with RNG items if we can’t trade them later?” He criticizes the system for not allowing trading and argues that if such an option isn’t available, then at least let players choose which perks they want! It seems like a sensible approach that many are embracing, tired as they are of relying on luck for their loadouts.

The Roll Cap Dilemma

In the Skull and Bones community, there’s a strong, understandable dislike for roll caps. Gamers like vAaronTS, who expressed, “I’ve reached the maximum on three weapons now, but I still haven’t gotten the perk I want,” demonstrate how frustrating it can be when they put in time and resources to perfect their weapon of choice, only to feel let down by the outcome. The sense of wasted effort as they use upgrade kits on a weapon that doesn’t match their playing style can leave them feeling helpless. Many players hope for a solution to this issue. One proposal is to keep the roll cap but offer a “mercy choice” for the perk once the limit has been reached. This compromise could help satisfy players who are tired of chasing after hard-to-get perks without any clear strategies to guide their efforts towards success.

Community Engagement and Future Outlook

Discussions about the Ascension system, particularly on social media sites such as Reddit, highlight an involved community yearning for modifications and enhancements.

1) They’ve united with a common goal of enhancing their gaming experience, displaying an unprecedented level of involvement. The dissatisfaction toward the Ascension system presents a valuable chance for developers to reassess specific gameplay elements. Players such as Gentleman_Waffle and Jack-Innoff are voicing their support for suggested improvements, making it difficult to sustain the existing setup. This feedback suggests that the community isn’t merely complaining; they’re generating constructive ideas for solutions.

With Ubisoft monitoring the ongoing conversation, there might be light at the end of the tunnel for Skull and Bones fans. The drive for an updated Ascension system could potentially result in improvements that offer a more rewarding experience, acknowledging players’ investment instead of relying excessively on random number generators (RNG). As this community gains traction, we may witness changes that make sailing the high seas in pursuit of legendary treasures even more enjoyable.

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2025-04-18 11:46