Asmongold claims Marathon has one major problem

Ever since Marathon was announced as a pay-to-play game without proximity chat, it’s been a topic of discussion among many gamers. Recently, Asmongold has added to the conversation by expressing another significant worry about the game.

In their latest offering, Bungie presents Marathon – an action-packed first-person shooter where teams of three compete with rival players, known as Runners, and security forces, in a battle for powerful weapons, valuable loot, and ultimate victory. With a reputation built on hit games like Destiny 2 and Halo, there’s a lot of excitement surrounding

On the other hand, there’s plenty of debate, with some enthusiastic players expressing concern about the game being paid, given the poor performance of a similar title, Concord. Despite this, many are optimistic about the game’s prospects, but well-known streamer Asmongold believes Marathon has a significant issue.

Asmongold convinced Bungie won’t understand Marathon genre

Following a thorough examination of trailers, gameplay, and community feedback on his live broadcast, Asmongold expressed his concerns about Marathon.

The streamer expressed his concern that they might not fully grasp the appeal of this game genre,” he said as he delved into the conventional structure of many extraction shooters, which often include elements such as “friction” or extra hurdles, unlabeled loot, a diverse arsenal of weapons, and minimal guidance, much like Tarkov.

Asmon pointed out that integrating knowledge as a key aspect of the game can help dedicated players stay current,” he added, delving into the issues surrounding Marathon’s enigmatic handling of its loot, meta, and character details.

He emphasized that “creating an air of mystery, where players uncover things as they go along, is crucial,” particularly when it comes to designing an extraction shooter game.

In the end, Asmongold was undecided about Marathon’s potential success, stating: “To truly understand its future, one needs to play this game extensively and observe the variety in each mission. The challenge lies in the fact that many battle royale games and titles face a common issue – after multiple runs, every round begins to feel repetitive.

Excitedly, I’ve learned about the Alpha test unveiling for Marathon! I can hardly wait to see if Asmongold and the gaming community at large believe that Bungie has grasped the essence of the extraction shooter genre with their latest project. Will their take on friction be a success or a misstep? Only time will tell, but I’m eagerly anticipating the experience!

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2025-04-14 14:18