The game Assassin’s Creed: Shadows generated quite a stir when its initial gameplay trailer displayed the ruthless takedown moves performed by the samurai character, Yasuke, which some players found thrilling and were eager to play as this powerful figure, eliminating groups of foes with panache. However, not everyone shares this enthusiasm. In January, PCGamer revealed that AC: Shadows would undergo censorship in Japan to eliminate certain brutal scenes, whereas other regions will offer the option to toggle it on or off. With the game now available, we have a better understanding of how this is implemented.
AC: Shadows will allow players to turn off some of the more brutal takedowns elements
In Assassin’s Creed: Shadows, there are two optional features in the finisher moves that you can customize according to your preference. To access these settings, navigate to the Gameplay tab and scroll to the bottom. Here, you’ll find the “Sensitive Content filter.” The “Dismemberment” option allows you to toggle off the graphic effects of severed limbs and heads, while the “Blood FX” option lets you turn off most of the blood effects that may appear during combat. What’s great is that these settings can be adjusted throughout the game, so you can experiment with them and turn them off if they don’t suit your taste. Alternatively, if you initially find them interesting, you might grow tired of them after repeated instances. Regardless of your reasons, these settings are always available for modification. Furthermore, each setting can be adjusted independently, so you can choose to have one on and the other off, or vice versa.
In essence, the game “Assassin’s Creed” carries a violent theme as suggested by its title. However, it’s gratifying that players have the flexibility to alter certain excessive components if they wish. For instance, in “AC: Shadows“, the storyline doesn’t undergo significant alterations even when the blood effects are reduced. These accessibility adjustments make the game more inclusive for those who might be sensitive to such content. In summary, this move is beneficial because it allows everyone, including the more sensitive players, to enjoy the game without compromising on the experience of those who prefer the original settings.
In recent times, Ubisoft finds itself in a challenging situation, with high hopes resting on the performance of AC: Shadows. Expanding availability could boost its chances of success. Beyond the corporate realm, Ubisoft has faced criticism not only for the violence in the game’s endings but also for concerns about historical authenticity. For instance, some fans, particularly those in Japan, have questioned the game’s portrayal of history, with the inverted Oda family crest in one of the early previews being a significant point of contention. At least on this front, Ubisoft seems to be demonstrating greater sensitivity and respect towards diverse audiences.
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2025-03-20 00:02