
I got to play a demo of the game, and it dropped me right into a later part where my character – I made mine female – had to navigate a pleasure district during the Bakumatsu era. One of the biggest changes in NiOh 3 is how missions work. Instead of picking them from a map and then loading into a location, you just select the mission directly. Now, don’t get me wrong, this isn’t turning into an open-world game like Elden Ring. They were really keen to emphasize that! Each historical period will still have its own map, but they’re way bigger than anything we’ve seen in the previous NiOh games. The levels aren’t completely open, it’s more like we’re following set paths, but there are wider areas to explore. Even though it’s still a fairly linear structure, I found tons of hidden corners with chests, optional bosses, and shortcuts. Honestly, it made the maps feel much bigger and less restrictive than in the older games, which was a relief.