Pokémon TCG Pocket announces a long wait for changes to trading

The trading functionality for the widely acclaimed Pokémon Trading Card Game (TCG) Pocket was added in late January. At that time, players were not overly enthusiastic about the limitations placed on the feature. It was displeasing that higher rarity cards and promotional cards couldn’t be traded, and the update also brought in two new types of trading currencies, adding to an already complex monetary system within the game. Now, more than a month and a half later, the creators of Pokémon TCG Pocket have revealed updates coming to the trading feature within their card game. Players will need to be patient until “the end of autumn 2025” to try out these changes, but there’s plenty of time for discussion about potential improvements.

Pokémon TCG Pocket announces changes to trading feature, but fans will have to be patient

Previously, trade tokens served as the currency within the game, but they have now been eliminated. Players needed to swap duplicate cards to amass more of these tokens, yet finding trading partners could be challenging, given that most players were often seeking to trade their duplicates themselves. Instead, trades can now be facilitated using a resource called shinedust. This change is a positive step towards improving the card game; however, it remains to be seen whether this adjustment will suffice in satisfying the fans’ expectations.

As a dedicated fan, I’m sharing some exciting news about the game’s trade system: It’s still very much part of the gaming experience! This means we’ll need to wait for our stamina to recharge before engaging in trades, similar to how pack stamina works. Alternatively, you can use hourglasses to speed up this process. However, there’s no talk yet about allowing players to trade cards of varying rarity, so don’t expect to swap a Charizard for an Eevee just yet! There are still many restrictions in place, and not all types of cards can be traded.

In their latest post, Pokémon TCG Pocket hinted at some potential enhancements they’re contemplating, such as finding solutions for trade-unavailable cards like promo cards and two-star rarity cards. Be on the lookout for further updates regarding this topic later on. The article also revealed a new development in progress, which is a feature that enables you to share cards you’re keen on trading through the in-game trade function, potentially making coordinating trades more seamless.

Indeed, this news might not meet everyone’s expectations entirely. Firstly, it seems like we’re looking at a minimum of half a year before these changes take effect, which could feel like an eternity with a less-than-ideal feature in place currently. Moreover, some fans feel that these changes don’t go quite far enough. One user even expressed, “Shouldn’t we be able to trade all our cards? Aren’t they ours?” This sentiment highlights the incongruity of a trading card game where trading isn’t fully allowed. It will be intriguing to observe the community’s reaction to these changes, their patience levels over the next six months, and whether Pokémon TCG Pocket has any additional updates in the meantime.

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2025-03-14 23:02