Here’s How Much Remedy Is Spending On Its Upcoming Games

As a passionate gaming enthusiast, I’m thrilled to share that Finnish game developer Remedy Entertainment has been open about their financial practices for 2024. Unlike numerous other gaming companies, they have chosen transparency by disclosing the amount they are investing in their upcoming titles, a move that sets them apart in the video game industry.

I, as a gamer excitedly sharing news, can tell you that according to Remedy, the initial development budget for Control 2 is set at a whopping €50 million ($54 million USD). Previously, it was announced that Annapurna Pictures will be contributing half of this game’s development cost. Intriguingly, both Remedy and Annapurna have plans to collaborate on creating unique stories for film and TV, inspired by Remedy’s iconic game franchises.

In another development, Firebreak, priced moderately, has a production budget of approximately €30 million. This session-oriented, multiplayer PvE game falls under the category of mid-priced titles. At its initial release, it will be accessible through PC Game Pass, Xbox Game Pass, and PlayStation Plus. Notably, Remedy Entertainment holds the intellectual property rights for Control, with Firebreak being a spin-off from that franchise.

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The Remedy paperwork likewise points out the forthcoming revamps of Max Payne 1&2, financed by Rockstar Games. No particular budget has been revealed, but Remedy stated that it aligns with the usual budget for a Remedy AAA game creation.

To provide context, the reported production cost of Alan Wake 2 was approximately €70 million ($75.8 million), with around €20 million (€21.7 million) allocated for marketing expenses. Epic Games financed the development of Alan Wake 2. The marketing budgets for Control 2 and FBC have not been publicly revealed.

In comparison, the development cost for the Sony project Concord, which ultimately failed, was estimated to exceed $200 million. Similarly, it’s been revealed that WB Games might have invested around $100 million in Wonder Woman before its cancellation. However, each game and its associated circumstances are distinct, making any comparison incomplete or unfair as every situation is unique.

Today, Remedy Corporation released a set of financial papers. Apart from the yearly report, an end-of-year financial statement showed that the company’s income increased in 2024. On the downside, the business suffered an overall operating loss of €4.3 million ($4.7 million USD), but this was significantly less than the annual operating loss of €28.63 million ($31 million USD) in the previous year.

In 2024, fresh information emerged about the earnings of Remedy’s team members and leaders. The typical Remedy employee earned €63,907 ($69,284) in 2024, marking an increment from €63,822 ($69,162 USD) in 2023 and €60,103 ($65,149 USD) in 2022. However, it was less than the 2021 figure of €67,862 ($73,500 USD). It’s important to note that this average does not include the salaries of Remedy’s CEO and board members.

In the year 2024, Tero Virtala, CEO of Remedy, received a salary equivalent to €210,240 ($227,958 USD), which was identical to his earnings in 2023. However, his overall compensation package increased due to additional “long-term incentive rewards” amounting to €79,820 ($86,500 USD). This brought his total remuneration for 2024 up to €290,060 ($304,000 USD). For the year 2024, Virtala did not utilize or cash in any stock options that were part of his plan. The potential benefits from this plan remain for the future.

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2025-03-13 17:09