We owe Skyrim’s beloved Stealth Archer to one of the designers of an all-time classic PC stealth game, who wrote Todd Howard ‘a big document of stealth in 20 different games’

I’ve always been fascinated by stealth gameplay, especially in Bethesda RPGs, and I’ve often thought about something interesting: Bethesda’s design director has been involved with every one of their games since Oblivion, but he actually began his career at Looking Glass Studios. Looking Glass was a highly respected developer in the 90s, known for creating classic games like Ultima Underworld, System Shock, and the stealth-focused Thief.






