Tomb Raider Remake Will Be Easier To Cater For “Modern Player Tastes”

During a recent press conference, as GamesRadar reported, Crystal Dynamics’ Will Kerslake discussed how they’re handling the difficulty of the original PlayStation 1 game. The 1996 release, like many games from that time, was notoriously challenging, with sections that were extremely difficult and included instant-death traps that were hard to avoid without already knowing where they were.




