Monster Hunter Wilds is a major hit, and it’s also kind of a mess: It put up nearly 1.4 million concurrent players on Steam alone on launch day, a massive jump over Monster Hunter: World’s peak of 334,684, and rocketed to eight million copies sold in just three days—the fastest game to hit that mark in Capcom history. It also has a rather ugly “mixed” rating on Steam, where only 60% of the user reviews are positive.
It’s not common (we’re big fans of Stalker 2, a game with numerous “flaws, technical glitches, issues that halt progress, and occasionally humorous animation and AI problems”), but it is somewhat unexpected—Capcom claims they are still working on Wilds, and a new update will be released next week.
“Since launch, you’ve probably seen us deploy a couple of patches that addressed priority issues such as progression blockers, game stability, and gameplay bugs,” Capcom wrote.
As a dedicated fan, I’m thrilled to share that we managed to tackle some problems swiftly, thanks to the vigilant reports from players like us. We’re now diving deep into resolving other reported issues such as network glitches, crashes, and other assorted challenges.
The upcoming Monster Hunter Wilds update, which brings the game to version 1.000.05.00 (for those who follow such details), is scheduled for release on March 10. This update aims to tackle several issues, including:
- The Meal Invitation event at Azuz and Sild does not occur on some occasions.
- An issue occurring when using Equipment Loadout, causing decorations to be removed from equipment, Bowgun Customization being reverted back to default, and Kinsects reverting to the initial rarity.
- When cutting off monster parts, the parts change into a monster part from a different monster.
- Gravios does not gain resistance to flinches after breaking its parts.
- An issue which may cause crashes or some monsters to act strangely under certain situations.
- Some skills are unintentionally activated under certain conditions.
- Some items/rewards can be obtained repeatedly under certain conditions.
- When trying to catch a fish with a capture net, the fishes nearby do not swim away from the fishing spot.
- Some environmental features such as floating rubbles can be activated multiple times.
- An issue wherein Main Mission: Chapter 5-1 “Omens” cannot be progressed.
- Palico’s support move “Attract Vigorwasps” may cause the hunter to become unresponsive to some controls.
- When scrolling through the quest list, only the first 20 quests are shown correctly.
- An issue which may cause the game to forcefully shut down when starting a game with saved data that encountered a force quit.
Other known issues that apparently won’t make this update include:
- A network error occurs when firing an SOS flare right after a quest begins.
- Link Members are not prioritized over other players and may not appear in some places including Base Camps.
- Palico’s attacks with blunt weapons do not inflict stun and exhaust damages.
- Hunter Profile cannot be edited properly in some occasions.
As a dedicated gamer, I’ve been keeping my eyes peeled and ears open. Capcom has been diligently sifting through player feedback, and while they’re not spilling the beans about future updates just yet, they want to assure us that they’re attentive, responsive, and hard at work behind the scenes. They’ve also got some exciting Event Quests in the pipeline, so be sure to check monsterhunter.com for updates on what’s live now and what’s coming soon. And let’s not forget about the upcoming title updates! The first one is due in early April, so stay tuned!
1. Monster Hunter Wilds Compilation Guide: Gathering All Our Tips in One Spot
2. Collaborative Hunting in Monster Hunter Wilds Multiplayer: A Step-by-Step Guide
3. Custom Weapon Creations for Monster Hunter Wilds: Endless Options to Choose From
4. Protect Yourself with the Best Armor in Monster Hunter Wilds: Defensive Strategies
5. Advanced Artian Equipment for Monster Hunter Wilds: Essential Gear for the Endgame
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2025-03-08 02:33