Summary
- Armored Grace reduces stamina loss when wearing heavy armor, enhancing gameplay longevity.
- Stunning Blows increases stun damage with two-handed hammers, aiding in defense.
- Retribution allows players to deal damage based on damage taken, improving combat efficiency.
In simpler terms, “Avowed” is an action RPG with just three class skill trees for players to select active and passive skills from. However, these trees provide ample opportunities to shape your character uniquely by employing them. With the choices of Fighter, Ranger, and Wizard, the game’s vast arsenal of weapons allows for extensive customization of your character build, even enabling you to craft a basic two-handed melee fighter if you so desire.
As a fellow enthusiast, if you’re yearning for a Barbarian-esque gameplay style in the thrilling world of Avowed, let me guide you towards a few select skills that can shape one of the most formidable two-handed melee warriors. This character won’t just be powerful, but also an absolute blast to control when facing off against common adversaries and formidable bosses alike.
8. Armored Grace
Reduce The Amount Of Stamina Lost When Wearing Armor

- Unlocked: Level One
To begin, an essential ability for a two-handed melee fighter to acquire early on is the Armored Grace passive. This skill proves crucial for any build that heavily relies on Stamina, as it lessens the impact on your Stamina reserve when donning medium or heavy armor, making the reduction even smaller.
Typically, when a player dons armor to shield themselves, it often comes with a reduction in their overall stamina or energy reserves. However, by purchasing this passive ability, the impact of that reduction is less severe, enabling the player to wield their weapon for an extended period.
Rank One | Decreases the Heavy And Medium Armor by 15 Stamina. |
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Rank Two | Decreases the Heavy And Medium Armor by 25 Stamina. |
Rank Three | Decreases the Heavy And Medium Armor by 30 Stamina. |
7. Stunning Blows
Power Attacks From Two-handed hammers Stun More

- Unlocked: Level Ten
In the game ‘Avowed’, if a player decides to wield a two-handed hammer and spin it around, their primary goal would be to inflict maximum damage while simultaneously shielding themselves from receiving any harm. The fighter’s inherent skill, Stunning Blows, can help achieve this by allowing the player to decrease the damage they sustain, particularly when they successfully stun their adversaries more frequently.
In the game ‘Avowed’, purchasing the initial level of a particular skill boosts a player’s ability to inflict stun damage by 25% with both maces and two-handed hammers. To enhance this stun damage significantly, players should aim to advance this skill as they progress through the game.
Rank One | Maces and two-handed hammers deal 25% more Stun. |
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Rank Two | Maces and two-handed hammers deal 40% more Stun. |
Rank Three | Maces and two-handed hammers deal 50% more Stun. |
6. Retribution
Players Deal A Percentage Of The Damage They Took

- Unlocked: Level Fifteen
As a melee combatant, I’ve learned the hard way that even when you stun an opponent to lessen damage, there’s always a risk of getting hit. Fortunately, I’ve got Retribution, a Fighter skill, which turns some of the damage I take into advantageous situations instead.
After an enemy inflicts harm on a player, they possess a 5-second window during which they can retaliate. This self-inflicted strike will not only encompass the standard damage of their weapon but also 70% of the damage received from the previous attack. Upgrading Retribution amplifies both the magnitude of the damage and the time available for its execution.
Rank One | After taking damage, the player’s next attack in 5 seconds deals 70% of the damage received. |
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Rank Two | After taking damage, the player’s next attack in 8 seconds deals 100% of the damage received. |
Rank Three | After taking damage, the player’s next attack in 10 seconds deals 120% of the damage received. |
5. Bleeding Cuts
Power Attacks From Axes And Great Swords Cause Bleeding

- Unlocked: Level Five
Based on the choice of two-handed weapon by the player as a two-handed fighter in the game Avowed, certain skills are more advantageous for each weapon. If you’re partial to great swords, you might find yourself drawn towards unlocking the Bleeding Cuts passive once you reach level five.
In the game ‘Avowed’, when a player performs a powerful strike using an axe or a great sword, their opponent will begin to bleed. As this bloodied area expands, the enemy will also sustain continuous damage, in addition to the initial harm inflicted by the player. Bleeding is just one of several combat advantages that players should leverage for optimal survivability.
Rank One | Power Attacks with axes and great swords deal Bleed Accumulation. |
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Rank Two | Increases the amount of Blood Accumulation dealt by Power Attacks with axes and great swords. |
Rank Three | Greatly increases the amount of Blood Accumulation dealt by Power Attacks with axes and great swords. |
4. Brawn
Two-handed Weapons Do More Damage

- Unlocked: Level Five
Regardless of the type of two-handed weapon you prefer, Brawn is an essential attribute to acquire. This passive skill enhances the total damage output from your chosen two-handed weapon when activated.
In the game Avowed, players should consistently work on boosting their Brawn skill when given the opportunity, as this ability grows proportionally with the in-game enemies. Failing to enhance your overall damage could result in these opponents becoming increasingly difficult to handle.
Rank One | Increases the damage done by two-handed weapons by 25%. |
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Rank Two | Increases the damage done by two-handed weapons by 40%. |
Rank Three | Increases the damage done by two-handed weapons by 50%. |
3. Barbaric Shout
The Player’s Attacks Become Powerfully Unavoidable

- Unlocked: Level Five
- Cost: 40 Essence
- Duration: 15 Seconds
- Cooldown: 15 Seconds
The power of a two-handed melee fighter character comes from the array of Fighter abilities, which prove particularly effective against numerous opponents simultaneously. A noteworthy active skill to consider is Barbaric Shout, an excellent choice for players to invest in upon reaching level five.
As I let loose the Barbaric Shout in the heat of battle, it’s like unleashing a primal roar that sends shivers down my spine and momentarily halts my foes. This isn’t just an interruption; it makes my attacks more potent as they become immune to interruptions for a brief moment. But
Upgrading this active skill is a no-brainer, especially if you’re rocking a two-handed build. With each level up, I find myself drawing enemy attention like a magnet, and the extra health I gain helps me weather their onslaughts with relative ease. It’s a powerful tool that can tip the scales in my favor!
Rank One | Let out a roar that causes the player’s attacks to become uninterruptible and deal more stun damage. |
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Rank Two | Players now gain temporary health and taunt all surrounding enemies. |
Rank Three | Increases the duration by 10 seconds. |
2. Constant Recovery
Players Regenerate Some Health In Battle

- Unlocked: Level One
Players might find it intriguing to discover that a crucial ability for crafting an optimal two-handed melee combatant is called Continuous Regeneration. This ability, which becomes accessible once a player gains their initial skill point, operates passively.
Typically, players regain health during battles only by consuming potions. However, having Constant Recovery allows them to recover a portion of their lost health over time instead. This skill is beneficial regardless of the character’s build, but it significantly helps close-combat fighters like the two-handed warrior, as they don’t need to fret too much about the health they deplete in battle.
Rank One | After taking damage, the player slowly recovers 50% of the last amount of Health lost. |
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Rank Two | After taking damage, the player slowly recovers 75% of the last amount of Health lost. |
Rank Three | After taking damage, the player slowly recovers 100% of the last amount of Health lost. |
1. Clear Out
Perform A Whirlwind Of Attacks

- Unlocked: Level Twenty
As a gamer, reaching level twenty feels like an epic adventure, but when I finally unlock the Clear Out active skill, it’s more than worth the grind. With a swift twist, I can unleash a whirlwind of attacks that decimates everything in my path.
With a two-handed weapon in hand, it inflicts considerable harm. At level 20, it performs just one rotation, but with each subsequent level, the number of rotations grows, enabling players to dish out even greater damage, transforming it into an unyielding assault against enemies.
Rank One | Spin in a whirlwind to damage all surrounding enemies with an uninterruptible attack. |
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Rank Two | Players now spin twice. |
Rank Three | Players now spin three times. |
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2025-02-28 05:27