SGF Preview – EverQuest Legends shows off stances and raid difficulty levels
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EQL’s new multi-classing system lets you combine abilities from three different character classes. Beyond that, melee fighters will have access to stances, and spellcasters will have invocations – both are special states that give players unique advantages while active. Melee fighters can choose from three stances: Defense Stance cuts physical damage taken by 50% and magic damage by 20%; Offense Stance doubles melee damage and boosts critical hit chance by 25%; and Mage Hunter Stance reduces magic damage by 50% and physical damage by 20%. All three stances offer clear benefits, but I personally find the options for magic users more appealing than those for melee fighters.



