Dispatch’s Best Surprise Is In Its Name

At the start of Dispatch, AdHoc Studio’s new superhero adventure game, you’ll be asked if you want to use quick-time events. Interestingly, these prompts mostly show up in the first and final episodes of the eight-episode series. While it might seem like the game is just about pressing buttons at the right moment or making story choices, Dispatch has a more engaging core gameplay mechanic – and it’s hinted at in the game’s title. This mechanic is just as important as the game’s captivating story.







