In Overwatch 2, the freshly introduced Perks system offers additional boosts and skills for your characters during gameplay. However, to truly elevate your hero’s potential, it’s essential to familiarize yourself with the most effective Perks available.
As a gaming enthusiast, I can’t help but feel that Season 15 has left an indelible mark on Overwatch. The return of loot boxes has elevated our rewards to new heights, making each playthrough more exhilarating than the last. On top of that, the introduction of Perks has added a tactical depth that makes every match feel fresh and challenging. It’s safe to say that the gameplay experience has been significantly enhanced!
From small advantages that provide ongoing benefits, to massive ones that fundamentally shift a character’s approach, these perks can determine whether you win or lose. Whether your goal is to ascend in the Competitive arena or simply rule the Quick Play field, here are top-tier Perks for every hero.
Best Perks for all characters
Support
Hero | Best Minor Perk | Best Major Perk |
---|---|---|
Ana | Bounce:Â After exploding, Biotic Grenade bounces and explodes again for 50 damage and healing. | Headhunter:Â Biotic Rifle can crit enemies. |
Baptiste | Field Medicine:Â Immortality Field restores 80 health to nearby allies and 40 health to Baptiste when destroyed. | Assault Burst:Â Regenerative Burst grants Baptiste 20 percent attack speed for four seconds, but no longer instantly heals. |
Illari | Rapid Construction: Healing Pylon builds 300 percent faster and its cooldown is reduced by 1.5 seconds. | Sunburn: Outburst ignites enemies, dealing an additional 70 damage over three seconds. |
Juno | Hyper Boost:Â While using Glide Boost, passing through Hyper Ring pushes you forward. | Re-Boots:Â Activating Glide Boost resets Double Jump. |
Kiriko | Fortune Teller:Â Kunai hits launch two Healing Ofuda to an ally in front of you. | Shuffling:Â Swift Step can be used again within four seconds of its initial cast. |
Lifeweaver | Cleansing Grasp:Â Life Grip cleanses negative effects. | Lifeweaving:Â Rejuvenating Dash adds 20 healing to your next Healing Blossom within three seconds. |
Lucio | Groovinâ:Â Regenerate four ammo per second while wall riding. | Noise Violation:Â Crossfadeâs range is increased by 150 percent while Amp It Up is active. |
Mercy | Angelic Recovery:Â Mercy receives 15 health per second while Caduceus Staff is attached to a full health ally. | Chain Boost:Â Secondary fire links to a second nearby ally. |
Moira | Uprush:Â Fadeâs jump height is increased by 50 percent. | Contamination:Â Enemies being damaged by Biotic Orb receive 25 percent reduced healing. |
Zenyatta | Ascendance:Â Activate and hold Double Jump to hover for up to three seconds. | Duality:Â Zenyatta heals Orb of Harmony targets for 20 percent of his damage dealt to Orb of Discord targets. |
In terms of Support characters, there are some exceptional abilities, or Perks, to select. Typically, our top choices aim to counterbalance a well-known disadvantage. For instance, Ascendance provides Zenyatta with additional mobility so he can swiftly reenter the battle following death, whereas Lifeweaver’s Lifeweaving allows him to heal slightly more as long as he keeps moving around with his dash.
In certain instances, Perks can amplify a character’s abilities, making them significantly stronger. The Re-Boot and Hyper Boost perks enhance Juno’s already remarkable mobility, making her extremely hard to target, while the Headhunter perk transforms Ana into the precise sniper she was born to be.
Absolutely, feel free to customize the approach for that character based on your preferred playstyle. Our Lucio primarily emphasizes healing abilities, but if you’d rather disrupt an enemy’s backline and secure kills, then Accelerando is definitely worth using.
Damage
Hero | Best Minor Perk | Best Major Perk |
---|---|---|
Ashe | Rapid Fire:Â Unscoped shots gain 30 percent increased attack speed, but deal 15 percent less damage. | Viperâs Sting:Â Hitting two consecutive scoped shots on a target deals 25 extra damage and reloads two ammo. |
Bastion | Smart Bomb:Â A-36 Tactical Grenadeâs self-knockback is increased by 25 percent and no longer damages you. | Self-Repair: Press E (R1 or RB) to rapidly heal yourself. |
Cassidy | Quick Draw:Â Fan the Hammer shots are individually controlled and can crit for 50 percent more damage. | Gun Slinginâ:Â Critical Hits with primary fire reduce the cooldown of Combat Roll by three seconds. |
Echo | Friendly Imaging:Â Duplicate can also target allies. | High Beams:Â Focusing Beam eliminations reset Flightâs cooldown. |
Genji | Dragonâs Thirst:Â Dragonblade swings gain 30 percent lifesteal. | Meditation:Â Regenerate 25 health per second while Deflect is active. |
Hanzo | Scatter Arrows:Â Storm Arrows split into three new projectiles on their first ricochet and bounce two extra times. | Dragon Fury:Â After hitting an enemy with primary fire, gain 25 percent attack speed for one second. |
Junkrat | Nitro Boost:Â During RIP-Tire, use (LSHIFT) to gain a quick boost of speed. Doing so reduces RIP-Tireâs damage by 50 percent. | Frag Cannon:Â Frag Launcherâs projectile speed is increased by 40 percent, but its max ammo is reduced by one. |
Mei | Permafrost:Â Ice Wallâs duration and cooldown are increased by two seconds. | Cryo-Storm:Â Cryo-Freeze slows and deals 70 damage per second to nearby enemies. |
Pharah | Drift Thrusters:Â Pharah can move while Barrage is active. | Fuel Stores:Â Jet Dash grants 50 percent fuel. Maximum overfuel is increased by 100 percent. |
Reaper | Soul Reaving:Â Collect Soul Globes from dead enemies to restore 50 health. | Dire Triggers:Â Use (RMB) to fire a volley with long range accuracy from both Hellfire shotguns. |
Sojourn | Extended Mag:Â Maximum ammo increased by 15. | Dual Thrusters:Â Power Slide gains an additional charge and its jump height shifts to lateral movement. |
Soldier: 76 | Field Emergency:Â Biotic Fieldâs healing is increased by 100 percent on critical health allies. | Agility Training:Â Sprintâs speed is increased by 20 percent and reload can be performed while sprint is active. |
Sombra | CTRL ALT ESC:Â Teleporting with Translocator while at critical health initiates passive health regeneration. | White Hat:Â Hack can be used on allies to restore 100 health over two seconds. |
Symmetra | Sentry Capacity:Â Sentry Turret gains an additional charge. | Perfect Alignment:Â Primary fireâs range increases by 15 percent with each additional charge level. |
Torbjorn | Fully Loaded:Â Activating Overload fully refills Rivet Gunâs ammo. | Anchor Bolts:Â Deploy Turretâs throw range is increased by 50 percent and it can now attach to walls and ceilings. |
Tracer | Blast from the Past:Â Pulse Bombâs radius is increased by 50 percent. | Flashback:Â Recall restores all Blink charges. |
Widowmaker | Focused Aim:Â Scoped shots charge 50 percent faster during Infra-Sight. | Deadly Deux:Â Venom Mine gains 50 percent increased damage and a second charge, enabling two active mines at a time. |
Each DPS Perk serves its purpose in some fashion, but certain ones undeniably shine when it comes to specific characters. Anchor Bots, for instance, enables Torbjorn to affix his turret not only to walls but also ceilings. This feature empowers more strategic players to take the enemy team by surprise in unexpected locations.
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Using a more conversational tone: White Hat and CTRL ALT ESC make Sombra even stronger! One of her main weaknesses is that her abilities often cause her to be separated from her team. However, with these tools, she can offer beneficial heals that keep herself and her allies engaged in the battle for a longer period.
If you’re a player who frequently chooses Pharah as your character, our recommendations address two significant challenges often encountered with this character. The Drift Thrusters help prevent her from being an easy target while launching a Barrage, and the Fuel Stores extend her time spent in the air where she can be most effective for a longer duration.
Tank
Hero | Best Minor Perks | Best Major Perks |
---|---|---|
D.Va | Ejection Suit:Â Eject grants 75 percent temporary overhealth. | Shield System:Â Convert 150 health to shields. Defense Matrix restores shields based on 25 percent of its damage absorbed. |
Doomfist | One-Two:Â Hitting an enemy with Rocket Punch reloads all Hand Cannon ammo. | Seismic Empowerment:Â Hitting three or more enemies with Seismic Slam empowers Rocket Punch. |
Hazard | Off the Top:Â Violent Leapâs Slash deals 30 percent more damage to enemies above 250 health. | Anarchic Zeal:Â Spike Guardâs spikes gain 25 percent lifesteal. |
Junker Queen | Battle Shout:Â Commanding Shout fully reloads Scatter Gun and increases allied reload speed by 50 percent. | Deep Wounds:Â Scattergun hits extend your wound durations on those enemies by .25 seconds. |
Mauga | Two Hearts:Â While on an objective, Mauga counts as two heroes and regenerates 20 health per second. | Combat Fuel:Â Critical hits grant Mauga two temporary overhealth on Cardiac Overdriveâs next use, up to 100 overhealth. |
Orisa | Heat Dissipator:Â Primary fire critical hits refund heat. | Charged Javelin:Â Hold (RMB) to charge Energy Javelin, increasing its speed and knockback pierces enemies at full power. |
Ramattra | Prolonged Barrier:Â Void Barrierâs duration is increased by 25 percent. | Nanite Repair:Â Ramattra is healed for 50 health per second while within Ravenous Vortex. |
Reinhardt | Crusaderâs Resolve:Â While using Barrier Field, your passive health regeneration triggers 50 percent sooner. | Shield Slam:Â While Barrier Field is active, use (LMB) to damage and knockback enemies. |
Roadhog | Scrap Hook:Â Chain hook hits reload two ammo. | Invigorate:Â Take A Breather rapidly increases Roadhogâs movement speed by 30 percent. |
Sigma | Kinetic Cycle: Absorbing projectiles with Kinetic Grasp also reduces Accretionâs cooldown. | Levitation:Â Activate and hold Double Jump briefly to levitate upward. |
Winston | Heavy Landing:Â During Primal Rage, Jump Packâs damage and area increase by up to 75 percent while airborne. | Revitalizing Barrier:Â Barrier Projector heals allies within it for 30 health per second. |
Wrecking Ball | Steamroller:Â Roll impacts deal 100 percent more damage to tanks. | Transfer Efficiency:Â Reactivating Adaptive Shield reduces its cooldown by 1.5 seconds per ally affected and ally health gained is increased by 33 percent. |
Zarya | Jump-ups:Â Secondary Fireâs self-knockback is increased by 75 percent. | Energy Lance:Â Particle Cannonâs energy beam pierces enemies while over 50 energy. |
Tanks are the centerpiece of every Overwatch squad, and it’s not hard to see why they possess some of the game’s most potent Perks. With his aggressive playstyle, Mauga is already a formidable force against opponents. The perks Two Hearts and Combat Fuel only serve to amplify this, as they motivate him to continue the assault by restoring health on objectives and granting additional health for every critical strike.
Orisa experiences significant advantages with her abilities, as utilizing the Heat Dissipator quickly cools down her weapon, significantly extending the duration she can maintain her primary fire. This prolonged close-range assault enables the tank to inflict much higher damage before needing to retreat, while Charged Javelin offers a stronger long-range attack.
If you’re playing as Reinhardt, it would be beneficial to focus more on perks that enhance shield abilities. Crusader’s Resolve increases Reinhardt’s survivability by providing a healing boost whenever he activates his barrier, while Shield Slam allows him to continue attacking while blocking enemy fire.
To learn about the latest updates for Overwatch 2, don’t forget to explore the guide on acquiring Galactic weapons and the introduction of the new hero, Freya, which is set to debut in Season 16.
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2025-02-19 19:55