In the Assassin’s Creed series, Parkour has been a significant element since its inception, and Assassin’s Creed Shadows is set to introduce some modifications to this free-running style. Ubisoft has suggested that one of the new main characters, Naoe, may perform a running technique reminiscent of Naruto in the game. However, this is only the start of what she can accomplish while moving at high speed.

Ubisoft has given us a detailed look at the updated parkour features for Shadow, along with a revised control scheme. One of the significant alterations is that the crouch and dodge buttons have swapped positions. This modification enables players to either crouch or take a prone position. Moreover, players can now execute targets even when in a prone position.

In the game, Yasuke and Naoe are both proficient at crouched dodges, but only Naoe has the ability to dodge while lying down. Additionally, Naoe possesses unique parkour skills such as wall-run ejections and backward dodges, which you can observe below.

In terms of parkour and climbing feats, both Yasuke and Naoe have the capability. However, due to her agility and ability to execute a roll upon falling, Naoe is particularly adept at these activities.

In the game, not all walls are designed for characters to climb. However, the grappling hook provides a solution to navigate some of these inaccessible zones. Players should keep an eye out for surfaces equipped with handholds they can grasp onto for movement.

For those who prefer a straightforward experience without romantic subplots or multiple narrative paths, Shadows offers a Canon Mode where the significant story choices are made for you. Additionally, Shadows introduces a fresh angle to the contemporary tale. Some details about the game’s battle pass have been accidentally revealed online, and Ubisoft has confirmed that rewards in the Animus Hub will be complimentary.

Assassin’s Creed Shadows will hit PlayStation 5, Xbox Series X|S, and PC on February 14, 2025.

Read More

2025-01-07 23:39