Shaders compilation in Marvel Rivals may result in a black screen for some players

As a long-time Marvel fan and PC gamer, I’ve seen my fair share of ups and downs in the gaming world. The arrival of Marvel Rivals was a beacon of hope, but alas, it seems our beloved PC community has been dealt a rather unfortunate hand. Performance issues, crashes, and lengthy shader compilation times have left many players feeling like they’re trying to assemble an Infinity Gauntlet made of frustration instead of pixels and power.

Following several months of excitement and trial runs, Marvel Rivals has officially been released. Regrettably, PC gamers have encountered a string of performance troubles. From recurring crashes, lagging, and full system freezes, numerous players can’t even start the game due to DirectX glitches. Others find themselves stuck on the 99% loading screen or unable to advance because of prolonged shader compilation times.

Long shaders compilation process in Marvel Rivals explained

Upon starting the Marvel Rivals game, it adjusts to your system specifications using a procedure known as shader compilation. This process might require some time, and it could potentially take longer for computers with less powerful hardware.

As a devoted gamer, I’ve come to realize that patience is key, especially at startup. You see, when you fire up the game, it’s the initial launch where most of the time is spent on compiling shaders. But fear not, as the subsequent play sessions will be noticeably quicker. Just a heads-up, significant updates might necessitate longer shader compilation times once again.

If your game crashes or shows a black screen during shaders compilation, it’s probable that your computer lacks the necessary minimum system requirements for Marvel Rivals. Make sure to verify if your PC can run Marvel Rivals.

  1. Operating System: Windows 10 64-bit,
  2. Processor: Intel Core i5-6600 K or AMD Ryzen 5 1600X,
  3. Graphics card: NVIDIA GeForce GTX 1060 / AMD RX 580 / Intel Arc A380,
  4. Memory: 16 GB RAM,
  5. DirectX: Version 12,
  6. Disk Space: 70 GB (SSD is recommended).

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2024-12-06 16:32