Skull and Bones Players Up in Arms Over Broken Taunt Mechanic in 4.2 Update
Upon examining hammerz73’s post more closely, it’s evident that their annoyance stems from a sequence of calculations that seem both unclear and perplexing. The user took the effort to log combat interactions to demonstrate how inefficient the taunt feature has become. With figures like 24 shots needed to instigate taunt on a level 12 boss, and 72 for a level 16, it’s no surprise that many gamers are becoming frustrated. A dedicated user, InternationalKing438, even playfully suggested that hammerz73 should be given a job at Ubisoft, implying that their expertise on the taunt issue could benefit the development team, hinting that users feel the developers may not fully grasp how these mechanics should operate effectively at a fundamental level.