Destiny 2 November 5 patch notes: Crucible scoring & random perk combinations changes

As a seasoned Destiny 2 player with countless hours spent battling aliens and fellow Guardians alike, I’ve eagerly awaited each new patch, but this one feels particularly sweet. Bungie has been listening to the community and addressing long-standing issues, such as adjusting Crucible mercy rules and tweaking Vesper’s Host and Garden of Salvation Raids.


In Patch 8.1.0.4, Bungie is planning several updates: boosting the score threshold for automatic tie-breakers, rectifying issues with perk combinations, and fine-tuning the characteristics of Foundry weapons.

The update contains several modifications:

See below for the full list of patch notes.

Destiny 2 November 5 patch notes

Here are the full Nov. 5 patch notes.

Activities 

Crucible

  • Increased the score limits for triggering mercy rules.
    • Previously, the mercy rule would trigger only during a small window in the match, so the score limit to trigger it was intentionally set low. We have increased the window within which the mercy rule can trigger and increased the score limit accordingly to prevent games which still have a chance to be competitive from ending early in a mercy.
      • Control, Iron Banner Control, Iron Banner Eruption, Supremacy – 60 to 70.
      • Zone Control, Iron Banner Zone Control – 50 to 60.
      • Clash – 40 to 50.
  • Fixed an issue where Competitive post-game point allocations were causing certain players to lose more than intended and gain less than intended.

Trials of Osiris

  • Fixed an issue where the Shaded Envy shader was not able to be equipped or viewed in Collections.

Raids & Dungeons

Vesper’s Host

  • Fixed an issue where players could use terrain to skip straight to the first encounter.

Garden of Salvation

  • Fixed an issue where secret chests only dropped armor. They can now also drop weapons.

Episode Echoes

Exotic Mission: Encore

  • Fixed an issue where attempting a particular Secret Triumph could cause errors in the second half of the mission if reached without dying.

Breach Executable

  • Fixed an issue where launching into the Expert version of the activity would cause errors.

Episode Revenant

  • Fixed an issue where the Week 1 Seasonal Challenge “Onslaught Banes” did not correctly specify Expert Onslaught in the description.
  • Fixed an issue where Eido’s featured tonic requests could include unobtainable tonics.
  • Fixed an issue where players who unlocked the 10% tonic buff had it only apply to the character that claimed the Act 1 Key Fieldwork item.

Gameplay and Investment 

Armor

  • Fixed an issue where Mask of Fealty would not consistently create crystals when defeating frozen targets with Withering Blade.
    • The spread of Withering Blades released now has slightly increased gravity to tighten the spread to account for this fix.

Perks

  • Fixed an issue where some random perk combinations were harder to earn per legendary weapon perk set.
    • For more details, please see our previous update. We plan to do a deep dive on this in a future article, stay tuned.
  • Fixed an issue where Foundry Weapons are dropping with more perks within certain columns outside of Master Lost Sectors.

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2024-11-05 20:18