Black Ops 6 Nov 1 update: Shotgun slug nerf, Diamond camo bugfix & more

As a dedicated Black Ops 6 player who has spent countless hours battling it out in multiplayer and surviving the zombie apocalypse, I couldn’t be happier with this latest update! The black screen glitch was a total pain, but Treyarch has finally squashed that bug for good. And let’s not forget about those pesky Diamond camo challenges – they’re finally working again, so I can continue my quest to complete them all.


In simpler terms, the game Black Ops 6 has been slightly updated to rectify the problem of the black screen appearing, improve the delivery of notifications for Diamond and Mastery emblems, among other enhancements.

Initially, during multiplayer and Zombies game sessions, players encountered an annoying bug causing their screens to turn pitch-black. Thankfully, some straightforward solutions helped tackle the problem temporarily. Eventually, Treyarch fixed the issue permanently.

Moreover, due to a glitch, players were unable to finish the Mastery camo challenges as it wrongly showed the number of unlocked Diamond camos. With this update, the problem has been resolved, enabling players to accomplish their challenges smoothly once more.

Let’s jump into everything else included in the update.

Black Ops 6 Nov. 1 update patch notes

Black Ops 6 Nov 1 update: Shotgun slug nerf, Diamond camo bugfix & more

Here are the official patch notes.

GLOBAL

Stability 

  • Addressed an issue where some players may encounter a black screen when loading into a public or private match for both Multiplayer and Zombies. 

Settings 

  • Resolved an issue when trying to select DLSS or DLAA in the upscaling options. 

UI 

  • Resolved an issue with the unlock notification for Diamond Mastery Badges. 

MULTIPLAYER

Maps

  • Removed Lowtown from Infected map pool.

Modes 

  • Added Infected to Private Match mode select. 
  • Resolved an issue in Free-For-All where scoring was based on total score rather than the number of elimination points.  
  • Resolved an issue in Search and Destroy where players could slide too far while defusing or planting the bomb. 

Weapons 

  • Resolved an issue with the Slug attachment on Shotguns dealing incorrect damage. 
    • This may be a bugfix, but it’s definitively a nerf to the attachment

Progression 

  • Resolved an issue where challenges requiring Dive Kills were not awarded properly.

Stability 

  • Resolved an issue with stability when using the UAV. 
  • Resolved an issue with stability in Infected when earning medals. 
  • Resolved an issue with stability when using the Vigilance perk. 

ZOMBIES

Gameplay 

  • Closed an exploit that allowed players to re-activate timed GobbleGums. 

Enemies 

  • Specials and Elites killed by scorestreaks will no longer drop items. 

Terminus 

  • Closed an exploit that allowed players to block zombie pathing with the Tactical Raft. 

Liberty Falls 

  • Resolved an issue that prevented Scorestreaks from being used after completing the Main Quest. 
  • Resolved an issue that would leave the player in spectator mode when dying after completing the Main Quest. 

Stability 

  • Resolved an issue with stability when changing field upgrades. 
  • Added various server-side stability fixes. 

UI 

  • Adjusted round UI limit to 999 from 256. 

Read More

2024-11-01 21:18