Gundam Breaker 4 first DLC packs and full Season Pass schedule released with new update patch

As a seasoned gamer with decades of mech combat under my belt, I must say that the recent updates for Gundam Breaker 4 have been nothing short of a joyride! The quick content releases, starting with the Uraven Gundam Final Battle Type and Colony Laser interiors, are like a kid in a toy store on Christmas morning.


Bandai Namco has begun offering downloadable content (DLC) for Gundam Breaker 4, as announced earlier this week. Today, October 24th, the company launched the initial story and diorama DLC packs. Moreover, they have unveiled a detailed plan encompassing the entire season pass for both story and diorama content. The releases will be frequent with a weekly interval, and it’s anticipated that they will come to an end on November 14th.

On October 31, the second wave will introduce a special addition – the “Uraven Gundam Final Battle Type” that hails from the series “Gundam Build Divers Re:RISE”. This diorama set will also include intricate details of Colony Laser interiors and an array of Mobile Weapons. Ranging from ground-based units like the Magella Attack to aerial warships such as Gundam SEED’s Archangel and Gundam 00’s Ptolemaios 2.

During November 7, the spotlight will shift to introduce HG-01 “Hyper Gyanko” from the series “Gundam Build Fighters Battlogue”. This addition will complement the existing Super Fumina figure. The classroom-style diorama pieces and Haros scheduled for release in the same wave will further enhance the collection of humanoid Gunpla displays.

On November 14, the fourth and last wave will bring not just one but two narrative DLC packs. The second of these packs will introduce the CB-0000G/C “Reborns Gundam,” a character from “Mobile Suit Gundam 00.” To round off the immediate post-launch content, a diorama set with a beach theme will also be included.

Gundam Breaker 4 first DLC packs and full Season Pass schedule released with new update patch

Simultaneously, Bandai Namco has rolled out a new update along with their initial DLC launches. This update includes numerous quality-of-life enhancements, particularly focusing on organization within the build interface and lock-on functionality for breakable components during battles against Perfect Grade and Mobile Armor bosses.

You can also read the full patch notes for the new update right below:

  • Added a configuration option to turn on/off the warning display when selling or combining parts saved in the high rarity/inherent or single unit/label/blueprint categories
  • Added a sort filter for individual abilities on the assembly screen
  • Added “Order of Creation” to the sort options on the assembly screen
  • Added a shortcut button for labels on the assembly screen
  • With the exception of some skills, a setting has been added to the configuration that allows you to activate Builder’s Parts skills while maintaining their position and size, etc.
  • A shortcut to the shop has been added to the menu in the lobby
  • With the exception of some parts, the emissive color has been reflected in the GN particle effects
  • The lock-on function would not focus on the destructed part without a break point in the boss battle
  •  Improved the camera mouse control in the lobby and during missions on the Steam.

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2024-10-24 22:25