Star Wars Outlaws Update Aims To Make Stealth Missions Less Frustrating

As a seasoned gamer with decades of experience under my belt, I must say that this latest patch for Star Wars Outlaws has left me quite impressed! The developers have truly gone above and beyond to iron out some of the most vexing issues that plagued our beloved game.


In a recent release for Star Wars Outlaws, there’s a new patch now active, and here’s the main point: Stealth missions have been made less aggravating to play. Massive Entertainment, the developers, have put effort into enhancing stealth mechanics to provide players with more options. Additionally, they’ve improved speeder travel in this update, which is another positive change.

Initially, stealth in Outlaws was harsh when it was initially released, but it’s been softened over the past few weeks through adjustments. These modifications aim to decrease the occurrence of immediate failure during certain missions, providing players with additional strategies to finish those stages.

To ensure faster travel is safer for Kay Vess, the developer aims to minimize collisions with environmental objects using this update. Previously, Outlaws players might recall, speeder travel could sometimes cause Kay Vess to unintentionally go into low-orbit flight when her vehicle was jolted off course while traversing seemingly secure routes.

Apart from addressing the known problem in the PC version of the game related to the 24H2 Windows Update, our team is also delving into other potential issues that have surfaced among our PC players. We are putting in significant effort to pinpoint the root cause as well as a suitable solution for these problems. The investigation process has taken longer than expected, which is why we weren’t able to include a fix in this Title Update. Rest assured, once we have a solution ready, we will promptly release it and notify all affected players.

Additionally, gameplay enhancements involve refined NPC actions, more frequent save points in dangerous open environments, and the challenge level in “Wanted” mode will adapt based on your advancement through the game. The detailed list of modifications can be found below, encompassing several technical aspects of the game.

After its debut in August, Star Wars Outlaws has had three significant upgrades. Despite the game being largely popular, it faced criticism for a high number of bugs and early stealth missions that failed instantly. This negatively impacted Ubisoft’s stock price. Furthermore, their upcoming open-world title, Assassin’s Creed Shadows, has been pushed back to February 14, 2025.

Star Wars Outlaws Title Update 1.3.0 Patch Notes

Download sizes (version 7199763.TU3)

  • PS5: 3.48 GB (version 01.003.000)
  • Xbox Series X|S: 5.07 GB (version 1.0.3.0)
  • PC: 4.88 GB (version 1.0.3.0)

Notable changes

  • Implemented stealth changes to ‘False Flag’ and other missions to give players more flexibility in how they approach situations without the risk of failing
  • Improved speeder travel by reducing collisions with objects in the environment
  • Improved NPC combat behavior
  • Increased auto-save opportunities in open world hostile areas (Imperial Compounds and Faction Territories)
  • Scaled ‘Wanted’ difficulty based on player progression
  • Improved AI speeder avoidance

Performance and stability

  • Fixed an issue where the game would crash when ‘New Game’ was selected
  • Improved overall stability and FPS drops
  • Fixed an issue where the game could crash when using the Electrobinoculars on PS5
  • Improved stability with GeForce Now

General gameplay

  • Increased and improved quest checkpoints
  • Improved manual and autosave features including allowing more opportunities to save in the open world, compounds, and syndicate territories
  • Removed autosave restrictions for combat/detection
  • Improved NPC and player animations
  • ‘Wanted’ difficulty now scales based on player progression
  • Fixed an issue where Death Troopers would not spawn from search parties
  • Improved enemy AI and combat behavior
  • Fixed an issue where the Stun Shot would miss if shooting from cover when unholstered
  • Fixed an issue where the Boonta Brawler Belt did not increase grenade blast radius
  • Fixed an issue where grappling hook haptics were not present on PS5
  • Improved camera detection for defeated enemies

UI, HUD, and settings

  • Improved UI when detected
  • Added segments to the VRAM meter
  • Equipment screen now has an option to mark all items as viewed
  • Fixed an issue where the map cursor could disappear when using a controller on PC

Audio

  • Made NPC voice lines more consistent with player detection
  • Fixed an issue where there was no music on Renpali station
  • Fixed an issue where multiple sound effects would disappear after completing the game
  • Improved ground wetness/snow footstep sound effect playback
  • Improved airtraffic sound effect playback
  • Improved audio for collisions

Cinematics

  • Improved textures during cinematics
  • Fixed an issue with blurred images during cinematics and dialogue scenes

Camera

  • Improved the camera when interacting with vendors
  • Improved camera re-center speed on the speeder

Worlds, fauna, and flora

  • Increased spawn rates for speeder races
  • Made the Varaki predator on Toshara more formidable

Sabacc

  • Fixed an issue where music and ambiance were missing

Photo mode

  • Enabled splitting camera inversion from gameplay camera
  • Added option to disable UI sounds in photo mode
  • Camera speed applies to both panning and movement
  • Enable switching between 16:9 and 21:9 modes
  • Implemented a color picker UI
  • Added a black, white and neon cyan Star Wars Outlaws logo
  • Fixed an issue where some UI elements could be seen in photos

Accessibility

  • Removed glitch effect while using Electrobinoculars
  • Removed directional arrow for Kay’s captions when in standard gameplay camera view
  • Added setting to show a visual reminder of the button used for Nix quick actions
  • New settings from updates 1.2 and 1.3 added to accessibility presets
  • Menu remapping section added, allowing some keyboard controls for navigating menus to be remapped
  • The keys for Hyperspace menu and Hyperspace jump are now remappable through the keybind menu
  • Added settings to invert X and Y axis of photo mode camera
  • Moved menu narration to top of the UI menu & top of the vision preset menu
  • Added setting to stop voice lines interrupting menu narration
  • Menu narration now reads negative brightness slider values, the heal button while low on health, new quest notification, reputation changes in contracts menu, quest tracker ‘more info’ prompt, cloud upload/download notifications, that starting a Sabacc game requires a hold, and whether abilities of partially equipped gearsets are locked
  • Fixed an issue where Nix sense was not affected by protanopia color preset
  • Fixed an issue where ND5 and Gedeek would not appear as allies in high contrast mode for some missions
  • Fixed an issue where some inputs would have a double action if remapped

Miscellaneous

  • Fixed an issue where NPC speeders could collide with each other
  • Fixed an issue with the intel location for Thorden’s itinerary
  • Fixed an issue where the Trailblazer’s auxiliary devices couldn’t be used during syndicate quests

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2024-10-24 19:39