As a dedicated Smite player with over a thousand hours under my belt as Ra, I can’t help but feel a whirlwind of emotions upon witnessing the changes to my beloved god in the upcoming Smite 2 closed alpha. The community’s reactions have been a rollercoaster ride, with excitement mingling with skepticism, hope coexisting with trepidation.
Fans have adored Smite for its unique gameplay based on various mythological tales and the versatile skills of its characters. Lately, there’s been a lot of buzz in the community about the closed alpha testing for Smite 2, with many focusing on the exploration of Ra’s new abilities found in the files. In a recent Reddit post, user FAERayo revealed insights obtained from these files, sparking numerous discussions among players eager to analyze these updates.
Smite 2 Closed Alpha 4 Datamining – Ra Abilities
byu/FAERayo inSmite
Summary
- The community exhibits a mix of excitement and skepticism regarding Ra’s revamped abilities.
- Players are questioning the changes to healing mechanics and basic attack modifications.
- Some users express concerns over how these updates align with Ra’s existing kit and playstyle.
- Overall sentiment varies, reflecting a tapestry of opinions on the direction of gameplay mechanics.
Mixed Reactions to Ra’s Heal
One of the most discussed changes involves Ra’s ability to heal. A Redditor commented, “Wait no scaling on his heal?” which encapsulates a growing concern among players. The modification to his healing has sparked debates about balancing and effectiveness. Gamers are expressing doubts about how this new mechanic will function within Ra’s already established capabilities. Some are worried that without proper scaling, Ra’s healing may fall flat in competitive play, potentially reducing his overall utility. This skepticism reflects a common desire within the community for skills that both enhance character identity and align well with the meta, especially in a game where synergy matters immensely.
Basic Attack Modifications Stir Controversy
The introduction of basic attack buffs to Ra has players scratching their heads, with remarks such as, “Why are they making basic attack Ra a thing?” echoing through the thread. This change seems to deviate from the traditional playstyle known for the Egyptian sun god, where spell power has always been paramount. Some players, like Kaios-0, expressed their dislike for random abilities being affixed onto mages who traditionally eschew basic attack builds. This kind of feedback indicates a longing for character authenticity, suggesting that players prefer Ra to maintain his core identity as a mage focused on magic damage rather than being shoehorned into hybrid territory. A simple switch in playstyle can alienate long-time fans who enjoy playing a certain way.
Concerns About Game Mechanics
Another user chimed in with a worried comment about Ra’s second ability, referencing its complexity: “Why does his 2 have basic attack buffs *and* a built-in slow when he already has a huge movement speed buff in his passive?” This highlights a central theme in the discussion: concerns over mechanics becoming overly complicated without clear advantages. Players worry that introducing multiple effects to a single ability could lead to confusion during gameplay, particularly in fast-paced matches where quick decision-making is critical. A streamlined ability kit is often preferred, allowing for easier comprehension and execution without sacrificing depth. Players are seeking clarity and cohesiveness in Ra’s updated skillset.
Positive Outlook Amidst Doubts
Although there are concerns, numerous users remain hopeful regarding Ra’s revamp, as comments such as “Great job! Ra is going to be awesome” demonstrate optimism. Many players appreciate the novelty that arises from modifying established characters, implying that innovation maintains gameplay exciting and prevents monotony. Though tradition’s value isn’t disputed, many acknowledge that progress is vital for keeping the game vibrant. Users express anticipation that, even though they are uncertain about certain modifications, developers are moving in the right direction to establish a diverse setting where all gods, including Ra, can showcase their unique abilities effectively.
In Smite 2, the blend of anticipation and uncertainty reflects the varying viewpoints among players regarding Ra’s skills. Debates revolve around balance, gameplay strategies, and character authenticity, showing that the community is closely monitoring the game’s evolution. As the alpha progresses and more information surfaces, fans eagerly await to see if Hi-Rez Studios will address community input and what the final version of the game will look like. Overall, while there’s a lot of doubt, there’s also an electric atmosphere of excitement that keeps the Smite community hooked. The destiny of Ra in this new edition might depend on a delicate dance between novelty and tradition, and only time can reveal how things will evolve.
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2024-10-17 10:01