Throne and Liberty Already Faces a Bot Problem. Devs Begin Clearing Servers

As a seasoned MMORPG player with countless hours spent navigating virtual worlds and battling digital foes, I can’t help but feel a sense of deja vu when it comes to Throne and Liberty‘s bot problem. It seems like every new game in this genre faces the same struggle – bots that disrupt gameplay and tarnish the experience for genuine players.


Upon its release, it’s become evident that Throne and Liberty has run into several issues. This MMORPG is not immune to the challenges other games of this kind have been grappling with for quite some time. The most apparent struggle can be seen in the realm of bots – these are accounts specifically designed to generate revenue, often at the expense of a fair gaming experience for others.

Throne and Liberty battles bots

Today, we’ve implemented restrictions on accounts believed to be managed by automated systems within “Throne and Liberty”. We will keep a close eye on activity and respond accordingly to anyone aiming to disrupt the enjoyment of our players. Providing a balanced and enjoyable gaming experience for every player is our main goal. We thank you for your cooperation and patience as we strive to preserve the authenticity of our games.

reads the official statement issued by the developers of Throne and Liberty.

In a post on Reddit, Player LinkofHyrule shared the message, “The bot purge has started.” This sparked a lively debate among commenters about whether the issue has truly been addressed and how prevalent it still is within the game Throne and Liberty.

Bots ruin the gameplay for players at every turn.

One player shared a story about how a bot literally trapped them in a party during a dungeon raid – it kept re-queuing, the party join window kept popping up and not allowing any action, nor did it allow the user to leave the party. He also added that almost half of the dungeons he completed that day had at least one character whose nickname was a string of letters and numbers.

Some asserted that certain guilds were dominated by automated characters (bots), but the one leading these groups was a genuine player in their view. The fans’ primary recommendation was to flag any characters that appeared to be non-player characters (NPCs) rather than authentic players, based on their observations.

The problem with bots is nothing new.

In many Massively Multiplayer Online Role-Playing Games (MMORPGs), bots are no longer a surprising sight. So long as purchasing in-game currency through unauthorized means remains somewhat acceptable, the issue of bots will persist. For years, owners of bot farms have encountered bans across different games, and the measures taken by the developers of Throne and Liberty only provide temporary solutions.

As a gamer, I’ve noticed an unusual occurrence in our game world – despite claims of server purges, script-controlled characters seem to be roaming freely as if nothing’s amiss. It appears the creators are still grappling with bot farms, and sometimes we even suspect they’re orchestrating moves that don’t seem to lead anywhere significant. So far, it seems like bots continue to hold the upper hand in this battle.

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2024-10-16 18:31