Smite Players Voice Concerns: Are Game Quality Issues Here to Stay?

As a dedicated Smite player with countless hours spent in the arena, I find myself deeply troubled by the current state of Smite 2. The gameplay feels like a roller coaster ride with too many drops and not enough thrills. I remember the excitement and joy that came with every match in Smite 1, and it’s heart-wrenching to see its successor struggling to deliver the same experience.


In the world of multiplayer online battle arena (MOBA) games, Smite has long been a favorite, offering immersive gameplay and eye-catching character designs that keep players hooked. But a post by user XZILLARATE1 on the Smite subreddit has stirred up controversy, focusing on the poor quality of matches in the game lately. The poster is clearly upset with Smite 2, stating that almost every game feels like a tedious task because of players intentionally losing games or quitting altogether. This sentiment seems to be shared by many others, as numerous comments mirror these frustrations about rough gameplay, problematic matchmaking, and overall unhappiness. The responses from the community suggest a player base that is finding it hard to enjoy what was once an electrifying experience, leading some to wonder if these problems are just temporary or hint at deeper issues in the game itself.

The quality of games are even worse
byu/XZILLARATE1 inSmite

Summary

  • Players are experiencing significant frustration with Smite 2’s match quality, leading to feelings of helplessness and anger.
  • Common complaints revolve around poor matchmaking, leading to unbalanced teams and a lack of enjoyable gameplay.
  • While some recognize the game is still in alpha, they contend that these issues hinder meaningful testing.
  • Even experienced players are considering moving back to Smite 1 in search of a better gaming experience.

The Frustration of Gameplay

At the core of this conversation is the raw exasperation players experience regarding the gameplay in Smite 2. A user named ‘FatLabido’ expressed this sentiment clearly, stating, “The game still isn’t clean… it’s just alpha nonsense and we go back to Smite 1.” This sentiment is echoed by many others who are eager to play the new game but find the technical glitches make it challenging. Lagging, poor targeting, and unresponsive gameplay create a disjointed experience that significantly reduces the enjoyment, transforming what should be an exhilarating game into a frustrating ordeal. Consequently, there is a growing realization that in its current state, Smite 2 appears more like a draft than a fully polished game ready for mainstream use.

Matchmaking Chaos

One key topic that surfaced in the discussions is the problematic aspect of mismatched gameplay, which isolates players into different gaming experiences. Some users highlighted the difficulties of having a small player base, such as ‘Godz_Bane’ who said, “When there are only 4-6k people playing, it’s challenging for matchmaking to function.” This issue significantly impacts the quality of matches, as players with varying levels of skill and experience often face games that are unbalanced, either against beginners or veterans. Consequently, many players find themselves in situations where enjoyment and fairness are absent. The lack of a proper matchmaking system has left some frustrated, feeling that only exceptional skills can make the matches enjoyable, while others contemplate quitting entirely.

Alpha: The Double-Edged Sword

In simple terms, many players who recognize that Smite 2 is still in its alpha stage are facing a dilemma. While they understand the significance of alpha testing in creating games, they often complain about how the testing process negatively impacts their gameplay experience. A user named ‘stariito’ stated, “I know it’s alpha, but we can’t even properly test the game because it’s so broken… I regret playing it every time.” This sentiment reflects the challenging position players find themselves in, as they desire to contribute to the development process but are disappointed by the current experience. Striking a balance between gathering player feedback and ensuring the game is enjoyable is crucial for maintaining the community’s trust in the project going forward.

The Great Migration Back to Smite 1

As dissatisfaction grows, numerous gamers are expressing their preference for the original Smite, highlighting its stability and pleasure compared to the present state of Smite 2. For example, ‘IPiedKevinOwens’ said, “This week I completed only one game, and that was today… or it’s just over at the draft due to matchmaking.” The noticeable difference between the two games has triggered a thoughtful return to where players once felt comfortable. Familiar maps and characters help reduce the stress currently experienced by gamers in Smite 2’s turbulent atmosphere. The shift back to Smite 1 signifies a longing not just for nostalgia but also for a dependable gaming experience away from the perceived turmoil of its successor.

As a passionate fan of Smite, I can’t help but echo the sentiments shared by the community. We adore this franchise and its unique culture, yet we yearn for substantial enhancements that truly elevate our gaming experience. The recent quality issues with Smite 2 have sparked frustration, showcasing a dedicated group of players who refuse to accept anything less than an engaging gameplay.

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2024-10-12 11:13