As a seasoned Guardian with countless hours spent in the ever-evolving world of Destiny 2, let me tell you, the Season of the Splicer (Season 14) has truly outdone itself! The reprised weapons this time around are nothing short of extraordinary.
In the upcoming Episode Revenant, a significant number of brand-new Destiny 2 firearms will be introduced, and to make it easier for you, we’ve compiled an exhaustive list that includes not just the new ones, but also their reprised counterparts as well.
Just as anticipated with significant updates, Episode Revenant is set to unveil an array of novel features. These include artifact modifications, the challenging Vesper’s Host dungeon, and a host of adjustments aimed at maintaining a vibrant gameplay environment by balancing buffs and nerfs.
As a dedicated fan, I can’t help but get excited about the upcoming seasonal update that promises an influx of new weapons tailored for both PvE and PvP gameplay. These weapons will undoubtedly shape the best choices for each mode, as their unique properties set them apart. Can’t wait to see what awaits us Guardians!
Here’s our comprehensive breakdown of every new weapon coming in Episode Revenant.
Seasonal weapons
WEAPON | TYPE | COLUMN 3 | COLUMN 4 |
---|---|---|---|
Insurmountable | Void Sidearm (Precision) | Repulsor Brace, To The Pain, Threat Detector, Attrition Orbs, Demolitionist, Air Trigger | Destabilizing Rounds, Desperate Measures, One For All, Surrounded, Rampage, Harmony |
Sovereignity | Void Sniper Rifle (Adaptive) | Explosive Payload, Discord, Reconstruction, Enlightened Action, No Distractions, Demolitionist, Strategist | Harmony, Desperate Measures, Precision Instrument, Box Breathing, Adrenaline Junkie, Firing Line |
Red Tape | Stasis Scout Rifle (Lightweight) | Keep Away, Attrition Orbs, Fourth Time’s the Charm, Envious Assassin | Headstone, High-Impact Reserves, Focused Fury, One For All, Explosive Payload, Harmony, Rampage |
Vantage Point | Arc Pulse Rifle (Adaptive) | Keep Away, Stats For All, Deconstruct, To The Pain, Feeding Frenzy | Voltshot, One For All, High-Impact Reserves, Desperate Measures, Multikill Clip, Swashbuckler, Headseeker |
Exuviae | Stasis Hand Cannon (Aggressive) | Triple Tap, To the Pain, Encore, Stats for All, Outlaw | Headstone, Precision Instrument, Desperate Measures, Adrenaline Junkie, Redirection, Harmony, One For All |
Bitter/Sweet | Arc Grenade Launcher (Adaptive) | Reverberation, Strategist, Stats For All, Unrelenting, Perpetual Motion, Attrition Orbs, Loose Change | Cascade Point, Explosive Light, Bait and Switch, Harmony, Killing Tally, Frenzy |
Liturgy | Stasis Grenade Launcher (Double Fire) | Envious Assassin, Overflow, Reconstruction, Pugilist, Slideways, Surplus | Chill Clip, Harmony, Lead From Gold, Swashbuckler, Chain Reaction, Desperate Measures, One For All |
Trials of Osiris weapons
WEAPON | TYPE | COLUMN 3 | COLUMN 4 |
---|---|---|---|
Yesterday’s Question | Arc Hand Cannon (Heavy Burst) | Air Trigger, Fourth Times the Charm, Dragonfly, Rapid-Hit, To the Pain | Desperate Measures, Headseeker, Eye of the Storm, Moving Target, Voltshot, Vorpal Weapon, Zen Moment |
Tomorrow’s Answer | Void Rocket Launcher (High-Impact) | Danger Zone, Envious Assassin, Impulse Amplifier, Tracking Module | Bait and Switch, Bipod, Chain Reaction, Cluster Bombs, Explosive Light, Frenzy, Vorpal Weapon |
Ritual activity weapons (Crucible, Vanguard, Gambit)
- Wicked Sister (Strand Adaptive Grenade Launcher) – Vanguard Ops
- Rake Angle (Stasis Aggressive Glaive) – Nightfall
- PLUG ONE.1 (Arc Precision Fusion Rifle) – Nightfall
- Anonymous Autum (Arc Lightweight Sidearm) – Crucible
- Deadlock (Stasis Precision Shotgun – Competitive
- Bygones (Kinetic Adaptive Pulse Rifle) – Gambit
- Fair Judgment (Stasis Precision Auto Rifle) – Pursuit
The perk pools for the ritual activity weapons haven’t been revealed yet, with Bungie wanting players to learn more once the update goes live. We’ll be sure to update this with all of their full perk pools when more is known.
Iron Banner weapons
WEAPON | TYPE | COLUMN 3 | COLUMN 4 |
---|---|---|---|
Tinasha’s Mastery | Stasis Sidearm (Rocket Frame) | Air Trigger, Offhand Strike, Deconstruct, Enlightened Action, Impulse Amplifier, Loose Change, Reverberation | Adagio, Bait and Switch, Chill Clip, Desperate Measures, Frenzy, One for All, Surrounded |
Archon’s Thunder | Stasis Machine Gun (High-Impact) | Air Trigger, Enlightened Action, Dynamic Sway Reduction, Envious Assassin, Fourth Times the Charm, High-Impact Reserves | Desperate Measures, Onslaught, Headstone, Killing Tally, Tap the Trigger, Target Lock, Rewind Rounds |
Exotic weapons
Alethonym
- Weapon Type: Grenade Launcher
- Element: Stasis
- Exotic Perks: Harvester Spike, Vestigial Alchemy
- Catalyst: TBA
In Episode Revenant, a fresh seasonal character called Alethonym is introduced as the latest Exotic. The Stasis Grenade Launcher this character wields consumes regular ammo and releases Harvester Spikes that leave residues (vestiges) after each fatal strike. These residues can be gathered to power up another unique ability of the Exotic, called Vestigial Alchemy.
Once fully powered, which needs 12 charges, the Vestigial Alchemy ability can be utilized, ensuring your next shot yields an ammunition block not just for you, but also for your teammates. Using this skill at half charge results in a Special Ammo block, while using it fully charged gives you a Heavy Ammo block. We anticipate this feature to be particularly useful in demanding content where ammo can be hard to find.
Icebreaker
- Weapon Type: Sniper Rifle
- Element: Stasis
- Exotic Perks: TBA
- Catalyst: TBA
Back in the day, Icebreaker was an unforgettable Exotic weapon in Destiny, and now, I’m thrilled to find out it’s back for more action in the sequel! Bungie may be keeping the details under wraps for now, but we do have some juicy tidbits – it will be obtainable from Vesper’s Host, and just like the original, it’ll magically replenish ammo to its magazine. Can’t wait to see what else this classic weapon has up its sleeve!
Furthermore, it’s also set to receive extra enhancements, similar to how Dragon’s Breath was upgraded in Lightfall. Although the details are still unclear, Bungie hinted that this would involve physically shattering ice formed by Stasis to amplify the weapon’s performance. Rest assured, we’ll keep you informed as soon as more information becomes available.
Garden of Salvation reprised raid weapons
WEAPON | TYPE | NEW PERKS |
---|---|---|
Reckless Oracle | Void Auto Rifle (Rapid-Fire) | Destabilizing Rounds, Paracausal Affinity |
Accured Redemption | Kinetic Bow (Precision) | Offhand Strike, Archer’s Gambit |
Zealot’s Reward | Void Fusion Rifle (Rapid-Fire) | Destabilizing Rounds, Reservoir Burst |
Ancient Gospel | Void Hand Cannon (Adaptive) | Rampage, Kill Clip |
Sacred Provenance | Kinetic Pulse Rifle (Aggressive) | Demolitionist, Kinetic Tremors |
Prophet of Doom | Arc Shotgun (Precision) | Threat Remover, Voltshot |
Omniscient Eye | Solar Sniper Rifle (Rapid-Fire) | Fourth Times the Charm, Precision Instrument |
Initially, Bungie has shared just a portion of the perk options for the weapons in the updated Garden of Salvation. As we receive further details, we’ll make sure to expand our information to cover all the available perks that you can farm or craft.
Season of the Splicer (Season 14) reprised weapons
WEAPON | TYPE | COLUMN 3 | COLUMN 4 |
---|---|---|---|
Ignition Code | Kinetic Grenade Launcher (Lightweight) | Lead From Gold, Steady Hands, Permability, Slideshot, Ambitious Assassin, Unrelenting | Permeability, Strategist, Reverberation, Harmony, High Ground, Vorpal Weapon |
Chroma Rush | Kinetic Auto Rifle (Rapid-Fire) | To The Pain, Heating Up, Subsistence, Dynamic Sway Reduction, Killing Wind, Tunnel Vision | Tap The Trigger, Kinetic Tremors, Target Lock, Rampage, Frenzy, Kill Clip |
Sojourner’s Tale | Solar Shotgun (Pinpoint Slug) | Heal Clip, Auto-Loading Holster, Quickdraw, Moving Target, Discord, Off-hand Strike | Opening Shot, Swashbuckler, Harmony, Precision Instrument, Incandescent, Air Trigger |
Weapon perks
- Lone Wolf: Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
- Closing Time: Improves range, accuracy, and handling as the magazine gets lower.
- Jolting Feedback: Dealing repeated damage with this weapon inflicts Jolt. While Amplified, Jolt is applied faster.
- Withering Gaze: Aiming this weapon for a short period without firing grants the ability to apply void Weaken to the next target you damage. Timer resets after firing or exiting zoom.
- Rimestealer: Destroying a Stasis Crystal or defeating a frozen enemy with this weapon grants you Frost Armor.
- Envious Arsenal: Dealing damage with both other weapons before readying this weapon refills it from reserves.
Weapon Origin Traits
- Dark Either Reaper: Kills with this weapon periodically spawn Dark Ether charges. Charged can be detonated early with weapons fire or by coming into contact with them. Doing so refills this weapon from reserves.
- Splicer Surge: Reloading this weapon after dealing damage grants the weapon a stacking reload speed and handling bonus until stowed.
All the fresh weaponry for Destiny 2 Episode Revenant has been unveiled. For additional valuable insights, don’t forget to explore top-tier Exotic weapons, find out where Xur is currently located, discover the upcoming Dungeons & Raids, check out any available Exotic Missions, and redeem Promo Codes for some complimentary cosmetics.
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2024-10-04 16:19